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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: Creating clothing props


rokket ( ) posted Wed, 28 July 2010 at 5:02 AM · edited Sun, 24 November 2024 at 3:18 PM

OK, I've had Poser 8 for a few months now, and I am getting fairly comfortable with it. I was wondering how I could create my own clothing props. I have an idea formulating in my head that would require me to create some special clothing, but I don't have a clue how. I realize I may have to use an outside program.

So how do I get started on that?

Thanks!

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


Fugazi1968 ( ) posted Wed, 28 July 2010 at 5:17 AM

There are two kinds of clothing in the world of Poser, Conforming and Dynamic.

Conforming is the most popular format, which involves creating the clothign model, then rigging it in Poser to fit and move with the figure.

Dynamic is less popular, and involves creating your cloth mesh, then running it through a simulation in the Cloth Room to fit it to your posed figure.

For both types you will need to be able to make your Cloth Mesh, for this you will need a 3D modelling program.  Some of these are rather expensive, others free, so it depends what you are willing to spend, if anything.

Blender is a popular and powerful free modeller, but it seems that the interface is a little strange.  Carrara 8 from DAZ 3D seems like a good purchase option, it has a good modelling tool set, and some integration with DAZ Studio, which in turn provides integration with Poser (in a roundabout sort of way).

My personal modeller of choice is 3D Coat, but that's a different animal altogether.

The first step then is to learn how to use a 3D Modelling program to make the cloth meshes for your clothes.  There are lots of modelling tutorials out there.

Once you have that I would go the dynamic route, because it is far simpler than the conforming style.  You will have your clothes up and running in no time.

Once you have that working you can go on to look at the Conforming style.

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


ShaaraMuse3D ( ) posted Wed, 28 July 2010 at 5:28 AM

 I use Wings3d for all the dynamic clothes I've done.  Works like a charm, and is really easy and intuitive to get started with. (And is very compatible with Poser)


LaurieA ( ) posted Wed, 28 July 2010 at 9:22 AM

Wings3D here as well. One other good thing is it's FREE! LOL.

Laurie



saibabameuk ( ) posted Wed, 28 July 2010 at 12:28 PM

 rokket
thank you raising this question I suppose we are both off to download Wings 3D!
Let me know how you get on .


RobynsVeil ( ) posted Thu, 29 July 2010 at 5:09 AM


"Easy" wins again.

You're not going to believe this, Laurie, but I actually tried Wings3D after I'd been "Blenderised" ... I found it really hard to do the things I was used to doing quickly in Blender. I'm not saying Wings3D is a bad programme, but it is really awkward to use because one has to go to menus and tutorials and Help until one gets used to it.

Which is what people say about Blender, until they get used to it. It really is all about what you get used to. But that doesn't make one programme better than another...

Blender is not hard to use - it is brilliantly fast and easy to use. It does take getting used to. But geez, so does every other programme, including Poser with its weird widgets and stuff. Poser itself doesn't really resemble anything else we could possibly be used to in Windows software.

Most apps are extremely different from each other and all have their own quirks and unique expectations of the user. Like 3DSMax. With your most-used widgets at exact opposite corners of the screen. Who came up with that bright idea?

I just wish people would stop bagging an incredibly powerful app because its interface is different... that's really not enough of a reason to bag it.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


pjz99 ( ) posted Thu, 29 July 2010 at 5:35 AM

Pretty much any program of any complexity takes time to learn, and if you have already learned habits in a different app that has a similar purpose, those skills really get in the way of learning the new app.  I gave up on trying to use more than a couple of tools and became way more productive once I decided to just do as much of the work as possible in a single app - for me, Cinema 4D, but pretty much any app will do once you learn it well.  It's good to have as many needed features as possible built into the same app, for modeling, UVmapping, texturing, grouping and maybe morph target design for some projects.

Just things like interface differences can really make you burn a lot of extra brain power, especially when the interface is wildly different from other apps like Blender or Zbrush are.  Both are very powerful tools, but learning their interfaces is a major project all on its own and that effort is completely non-transferrable because they have such unique interfaces.

My Freebies


LaurieA ( ) posted Thu, 29 July 2010 at 8:17 AM

Robyns-Veil! For once it wasn't me that was saying yea or nay to Blender....lol. All I said in this thread was that I used Wings too and it was free...lmao. I promise....lol!

Laurie



rokket ( ) posted Sun, 01 August 2010 at 3:48 AM

Thanks for the quick responses and I wish I had more time to spend on here. But I will look at Blender and wings and see what is up with them.

It's a tough life I chose for myself, as I am a merchant seaman and always at sea. Having Poser makes the days go by, so I have gotten into it quite a bit.

I would post some of my renders, but right now I am still getting past the nudity phase..

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


saibabameuk ( ) posted Fri, 15 October 2010 at 2:57 AM

Desberation for the ( Long Robe) G2 Poser male has driven me to//  
Wings.

 Finaly found this post, I at last have time to look at Wings3D 1.2.rc3.app

so , stand by for,The Dog House!


BionicRooster ( ) posted Mon, 18 October 2010 at 9:49 AM
Forum Moderator

Attached Link: Poser Cloth Room Settings

After modeling for a lil over 4 months I dove into making clothes. I did both dynamic and conforming in 1 outfit tho. Dynamic skirt, conforming sleeves, and the shirt started out as dynamic then made to conforming. I do prefer dynamic, seems to get more realistic results. But I can see how a lot of people are put off by the cloth room. But once you get the hang of the settings, it's rather fun to see what you can come up with. Hopefully the attached link will be as much use to you as it has been for me. I had those dials all mucked up before I knew what each did.

                                                                                                                    

Poser 10

Octane Render

Wings 3D



ShaaraMuse3D ( ) posted Mon, 18 October 2010 at 9:51 AM

 I'd love to see that shirt as dynamic. It'd flow much more nicely over her chest than it does as conforming (looks kind of stiff)  The skirt looks great. :)


saibabameuk ( ) posted Mon, 18 October 2010 at 9:58 AM

file_460489.png

 Thanks for the link, I am so happy I have grown a tooth! in Wings So you can how far I have to go.


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