Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 28 11:34 am)
Quote - There were changes to the way the scaling works in Poser 8, specifically Poser 8 SR3. I'm not sure if that has to do with it or not.
Laurie
If this is a case of loading a scene (PZ3) created in P7, I guess the solution would be to re-load the figures and re-pose. If not, sheesh, no idea what course to take.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
I don't know. I went back to review what was changed in SR3 and it stated that clothes could now take on (or not if you wanted) the scaling of the figure. The poke through doesn't seem to be related to that though. At least I don't think so.
And these are not scenes I'm loading. The shirt was so difficult to conform that I saved figure wearing it. I guess I'll have to do it again in Poser 8 and Pro.
Are you loading a PZ3? If so, check the animation bar and make sure you're on the same frame. I've done posing and fix up especially with dynamics and reopened only to find everything in disarray. I just needed to move to the correct frame.
P8 SR3 did totally mess up scaling though, the only thing that you can scale is the Scale and have conformed figures follow, xscale, yscale and zscale have problems so if you tampered with those too that might be the case as well.
As I said in my previous post, these are not scenes.
As far as adjusting the scales....oh I messed with those big time! But my point is that, even so, I got everything to finally fit almost 100%. I could move and pose the figure in tons of poses and the shirt looked like it was painted on him...that's how close I got it. I did use two or three magnets and the morphing tool to get rid of tiny poke throughs, but otherwise it was a job well done. The only thing that didn't fit well was the neck. The neck of that dress shirt does not have many polygons and was just never meant to stretch like that. Also, when I posed him, sometimes his elbows and biceps showed, but it was nothing that couldn't be fixed in a few seconds by tweaking the sleeves or a little postwork later.
But in Poser 8, as soon as I load the figure (which was saved wearing the shirt) he appears with the tops of his shoulders showing, his biceps poking through, the ends of his sleeves in the middle of his hands, and the upper half of his back showing. And this is a figure and shirt done in Poser 7, not done post SR3 in Poser 8.
I could just make my scene in Poser 7. No big deal. The only thing is that if I want to use the morph tool to do temporary touch ups to the clothes, I'm limited by the fact that the morph tool in Poser 7 does not cross bodyparts. Sigh.
I think what I'll try to do....someday...is make a new version done in Poser 8.
Puzzles like these bug me though. I'm one of those people that just has to know the answer.
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It took a lot of work to conform a dress shirt to a very highly morphed figure but with patience and the morphing tool, the shirt fits like a glove in Poser 7. However, when I load the same figures in Poser 8 and Poser Pro 2010, there's lots of poke though. Why would there be a difference?