Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 4:22 pm)
Pappy, technically, I can't guide you, but I just wanted to comment on how I was annoyed with Inverse Kinetics years ago vs. what a handy tool I find it now. I use it constantly when adjusting the position of hips, body parts, or final placement of hands and feet.
Great art is simple; but, simplicity requires the greatest art!
Nauerth, I have never used it and figured it is time I learned the benefits and disadvantages. I browsed the Poser 7 manual on how to implement it but I still don't know how to connect the bones to create IK. The manual probably tells how to do it but I haven't been able to locate where. I checked our forums and smith Micro and didn' find anything.
Attached Link: http://www.drgeep.com/p5/ik/ik.htm
*(click the image to view full size) (click the link above the image to view the complete tutorial)*Try this one.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Attached Link: http://www.drgeep.com/p5/db/db091.htm
*(click the image to view full size) (click the link above the image to view the complete tutorial)*Or ...this one.
Questions are always welcome.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Quote - ... how to set up the IK chain on a snakey (or hose, or noodle, or similar objects) model?
While you can do that, you'll find that IK works poorly when there are more than a few segments in the chain.
For items with many segments, your best bet is to add "EasyPose" ERC and possibly a short IK chain at one end.
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I am trying to get a handle on inverse kinematics and am failing miserably. Need a tutorial on how to set up a long object such as a snake or hose.
The other question is wether it is better to manipulate each segment without IK or to use IK.
I want it to work in Poser 5 on up.
Thanks for any suggestions.
Pappy