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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: main camera rotate


kingdragonfly ( ) posted Thu, 14 October 2010 at 2:55 AM · edited Sat, 08 February 2025 at 5:08 PM

There's one thing I found annoying in all versions of Posers: The main camera acts like it's attached to some huge invisible dolly, instead of being hand-held 

I'm looking for a hand-held camera effect, where the camera rotates realistically in place.

I seem to be constantly fighting the camera's rotation:

1) rotate the camera

2) bring the height up or down to human head height (instead of hovering near the ceiling of floor)

3) moving the camera closer / further

  1. goto step 1

I've tried parenting it to a prop, but it seems impossible to get the camera to rotate in place.

I've even tried editing the file "...RuntimescriptscamerasAndLights" file, but it seems to be mostly ignored.

Help!


dadt ( ) posted Thu, 14 October 2010 at 3:25 AM

Use the "Dolly" camera instead of the main camera.


kingdragonfly ( ) posted Thu, 14 October 2010 at 1:43 PM

If you go to the "left" camera, set the "main camera" to visible.

If you rotate the main camera with Xrotate, you'll see it rotate around a spot on the ground.


kingdragonfly ( ) posted Thu, 14 October 2010 at 1:43 PM

If you go to the "left" camera, set the "main camera" to visible.

If you rotate the main camera with Xrotate, you'll see it rotate around a spot on the ground.


3Dave ( ) posted Thu, 14 October 2010 at 2:17 PM

Main and Aux cameras are parented to the centre of the scene, to change this go to Object>change parent, select none to make it like the dolly camera, to a prop or figure if you want to move it with them.


kingdragonfly ( ) posted Thu, 14 October 2010 at 6:42 PM

very good. thank you.


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