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Attached Link: http://www.morphography.uk.vu/dlcrane.html
This is Spacebones' Tower Crane Model, rigged to operate in Poser. Thanks are due to Spacebones himself for the modelling, and to Bagginsbill for the procedural materials.The crane has been rigged so that the jib will rotate, and the hook will traverse and raise/lower. All the dials you need to operate it are situated in the Crane body part. The cabin's windscreen wiper will also move.
All material zones have been given procedural material settings, and for this reason will only work completely accurately in Poser 6 or later - possibly in P5, I haven't checked. All zones also have basic UV mapping so that generic texture maps for things like rust etc. can be easily applied if you want.
NOTE: the crane is scaled full size for Poser people, and hence can be difficult to navigate around. I've provided a few basic camera presets to get you started.
There are also a couple of poses should you wish to put an operator in the cabin: one for Predatron's Lo-Res Male, and one for Poser 6 James.
The mesh has 617,690 polygons and may tax a poorly specified computer.
The crane mesh was modelled by Spacebones, and is used with his kind permission. The original model can be found here, but is not required to install this Poser version:
http://www.sharecg.com/v/26469/related/3D-Model/Tower-Crane
Material settings are based on the work of Bagginsbill, in particular from the Fresnel thread in the RDNA Node Cult forum, and his Stripes material. They are used with his kind permission.
http://www.runtimedna.com/forum/showthread.php?25885-The-Fresnel-Effect-Glass-Paint-Plastic-and-Metal
http://sites.google.com/site/bagginsbill/free-stuff/stripes