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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: object coordinate system


pauldol ( ) posted Wed, 01 June 2011 at 7:48 AM · edited Mon, 03 February 2025 at 12:58 AM

Hello to everybody,

I need to change the objects coordinate system.

E.g. I have a hand and it seems it's origin of the coordinate system is located at the base of the hand (i.e the carpus). So if I rotate the hand it rotates around it's carpus.

But what if I want the hand to rotate around the thumb e.g???

Can I change the origins of the object's coordinate system??

Hope my question is clear enough.

Best,

Paul


basicwiz ( ) posted Wed, 01 June 2011 at 11:10 AM

The Joint Editor, Found on the "Windows" dropdown tab will solve your problem. Simply move the gree + sign to where you want the center of rotation to be.


markschum ( ) posted Wed, 01 June 2011 at 11:30 AM

The body part pivot point is the end of the previous bone. If you move it you are going to get strange results.  If its just a hand on its own then basicwiz is correct.


pauldol ( ) posted Thu, 02 June 2011 at 10:25 AM

Quote - The Joint Editor, Found on the "Windows" dropdown tab will solve your problem. Simply move the gree + sign to where you want the center of rotation to be.

 

Great, that's what I was looking for. I just have a have a hand and I need to render it from various viewpoints.

I will keep the camera (top camera perhaps) still and I will rotate the hand.

I guess the next milestone to automate the procedure and generate many images with python.

 

Any good manuals or tutorials for pyhton and poser8?

Thanks again for your help!!!

 

best,

Paul


geep ( ) posted Thu, 02 June 2011 at 10:50 AM · edited Thu, 02 June 2011 at 10:52 AM

file_469446.jpg

How about one of these ... ?

 

😄

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



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