Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 4:20 pm)
You make it visable :) Select the eyebrow and in the properties pallet make it visable.
You either have to find a character pack that uses the eyebrow option or you edit a texture to hide the brows and then using a transparent background make your own to fit the eyebrow. There were eyebrow texture packs when V4 first came out that you could search the store for also. Haven't seen any new ones in a long long time.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Unfortunately that's exactly what most vendors have been doing as well - just keeping it invisible and painting on eyebrows and usually with no options.
I try to support vendors who at least give us color options on their painted-on eyebrows but keep wishing someone would dare to make a texture pack utilising this eyebrow geometry to give us 4-5 eyebrow shapes as well as colours. In return, I could do without the 4938476021788 lipstick shades :)
Quote - Yes Jan I've done it on occassion so I know it's not impossible and that's why I wonder why vendors en masse insist on ignoring this feature :)
No friggin clue really. I think some may have the idea that no one wants to use transmapped brows, though every so often there is a thread where maky say they want them (I'm one of them who wants them)
I have seen a LOT of skins I would have liked to get myself but they ALL have painted on brows. I HATE that. Trying to make a character with blond or silver hair and ..... Oh look the brows on the texture are DARK BLACK!.......
One thing Im not sure if it is me or are texture creators lowering the brows further and further... or at least making them wider and wider and darker and darker....
Here is one still available for V4
http://market.renderosity.com/mod/bcs/index.php?ViewProduct=52892
These are Photoshop brushes if you want to roll you own so to speak
http://www.renderosity.com/mod/bcs/eyebrow-brushes-for-photoshop-cs/47088
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Quote - Unfortunately that's exactly what most vendors have been doing as well - just keeping it invisible and painting on eyebrows and usually with no options.
I try to support vendors who at least give us color options on their painted-on eyebrows but keep wishing someone would dare to make a texture pack utilising this eyebrow geometry to give us 4-5 eyebrow shapes as well as colours. In return, I could do without the 4938476021788 lipstick shades :)
My upcoming character Luiza has exactly that (... ok, a lot of lipstick shades as well, but not a ridiculous ammount and they are textured and not just color-changed LOL)
In case you're curious, this is her in early stages: http://www.renderosity.com/mod/gallery/index.php?image_id=2095387&user_id=60377&np&np
And this is her textures nowadays, but with another product's face shape: http://www.renderosity.com/mod/gallery/index.php?image_id=2193720&user_id=60377&np&np
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - I'm aware of the resources available and have used my own in the past to alter textures I've bought. I'm just wondering why vendors don't use these resources when they claim to make a character with many "options" where said "options" only refer to the colour of the lips/nails :)
Have way to many V4 character-texture packs like everything else in my Poserholic runtimes :)
But I just counted all that came with transmapped-separate eyebrows that I own and it is only 4. :sad: Modified 3 times that amount myself to use Transmapped-separate brows.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
I am creating a new character using MR packs ... and one had pose files to apply different textures and morph options as a starter point ... Here is the odd thing. (Oh, this is V4 by the way). The eyebrow part cannot be made visable. I've done the properties ... I've scaled it to find it, moved it to odd places to see if I can find it ... removed all transparencies from my texture ... nothing. It's like it doesn't exist. This is just plain wierd. Any suggestions?
Boni
"Be Hero to Yourself" -- Peter Tork
Well, I have everything working ... in theory. But (PP2014) the "upper" or "eyeBrow" texture isn't rendering or showing in preview (unless I move it and I see the shadow it makes). I have visable in all areas ... I even adjusted settings in "hidden" parameters. Although the finished model will have pale brows, I made them dark as I work on this and they just don't show up.
Boni
"Be Hero to Yourself" -- Peter Tork
OK why you might not have been seeing it is because you had no texture plugged into the eyebrow and it was set on 100 percent transparent, therefore invisible in the preview other then possibly a very light ghosting depending on your light set in preview and 100% invisible in the render is what I am thinking.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Quote - Wow, I can't find a transparency map (free) or a template for the eyeBrow for V4. this is so strange!
There are eyebows in the market palce here, Or if you have one set for V3, use something like Photoshop and modify to position for V4.
I use transmap brows a lot and use as pruchased or slightly edit myself all the time. From scratch my photoshop skills suck.
At work and if needed can dig up links to past purchses either tonight or over the weekend if needed.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
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Ye olde eyebrow plate on V4's forehead. How in the world do you use it?? Jan