Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 29 10:50 pm)
Sometimes I parent my lights to a poser primitive ball and that way I just have to move the ball.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Yea, Acadia,
That's kind of what I was getting at. Sometimes you can use a 'control object' and parent that to the main figure. Then you can animate the figure and have an extra level of animation/pose control with the control prop.
There's always a number of ways to skin a cat. Not that any users here go around skinning cats. Sorry, shouldn't have used that phrase ...
Best Wishes,
R
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Quote - Infinite lights can't be parented, but if you convert them to spotlights, you can parent them, then convert them back to infinite. They will stay parented.
What a good tip!
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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Using "point at" is fine but when the figure is really far away from where she started, the lights that used to light her from the front are now pointing at her from far away and from the side.
How can I make the lights lock onto her and stay at the same angle when I move her? Also, will new lights added after a move go back to the center or will they be in the proper position for her new location?