Mon, Jan 6, 1:40 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)



Subject: BB Environment Sphere Lighting


MacMyers ( ) posted Tue, 20 December 2011 at 4:22 PM · edited Sat, 30 November 2024 at 6:21 AM

I've seen people say "Use the sphere with a single light".

I have 4. Which do I kill and which do I use.... and at what settings?

 

TIA,

 

Mac

 

            “So, roll me further B_t__h!”


LaurieA ( ) posted Tue, 20 December 2011 at 4:25 PM · edited Tue, 20 December 2011 at 4:27 PM

the one you want to keep should be an infinite/sun light. Light falloff: constant. Delete everything else. And if you don't have one that matches those few specs change one to it.:) You can leave it at 100% power if you want or turn it down. I myself never leave it at 100% You an also adjust the shadows as you like. I would also use raytraced shadows.

Laurie



hborre ( ) posted Tue, 20 December 2011 at 6:43 PM

http://www.renderosity.com/mod/gallery/index.php?image_id=2281229

This render uses the sphere, 1 infinite light @ 70% and 1 specular@ 10% which does not increase any lighting, just brings out the specularity of the textures were they exist.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.