Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Koji is a G2 figure available from Content Paradise. He can share clothes with Simon and James G2.
Oh yes, weightmapped? Please show!
Prices on G2 content are very reasonable as well.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
Quote - So, is Miki4 still on schedule for a late Spring release?
She is coming along really well. We're still shooting for a Spring release and it looks like we're on track.
We also are working on a really cool male character, executed by a talented artist you guys know very well. That figure is scheduled to be released in the same timeframe. I'll need to reserve specifc details on that character for our blog. For reference, I'm working on that blog post now but the timing for the article to go live hasn't been set yet.
What I like about the G2 figures is that they look like real people without being too ugly to use out of the box. Kelvin and Olivia are still my favourites for African characters. I like the face room, it is very useful. And there are lots of usable clothes for them. I need careerwear, and they have plenty. Not a lot of freebies for G2 figures, but that is not a big deal.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
I think the G2 were the last of the Poser native figures that looked decent. James is a good everyman and Content Paradise offers as good line of clothing for them. I wish more texure sets had been made for them and no one has come up with good facial hair add ons for the men. I'm hoping that SM comes up with some decent new weight mapped figures--they are reportedly working on a male figure.
How about Antonia, I think she is pretty real looking? I am excited about her male counterpart, Antonio that is under development.
Quote - > Quote - So, is Miki4 still on schedule for a late Spring release?
She is coming along really well. We're still shooting for a Spring release and it looks like we're on track...
Hi Steve,
Is she going to be the same mesh as Miki3, and if so, will her uvs and morphs be compatible?
I'm really looking forward to WM G2 figures, too. I've always liked them, but their bending was always a shortfall.
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Quote - > Quote - > Quote - So, is Miki4 still on schedule for a late Spring release?
She is coming along really well. We're still shooting for a Spring release and it looks like we're on track...
Hi Steve,
Is she going to be the same mesh as Miki3, and if so, will her uvs and morphs be compatible?
I'm really looking forward to WM G2 figures, too. I've always liked them, but their bending was always a shortfall.
She will be the same mesh but some of her groups are changing. Her UV's will remain the same (at least, that's the plan). I want to post a pic!!!! LOL.
Quote - It seems a lot of people don't like Miki 3 for some reason. I bought her and noticed she doesn't have nearly as much to wear at Miki 2. I don't know if I'll upgrade as I don't use her now as it is.
Miki 3 has both Wardrobe Wizard & Xdresser support, so the fact that not as many things have been made for her specifically is less of an issue.
I have always felt the issue is getting good textures for characters.
Most characters are dial-spins & I can do that as well as anyone else.
Brilliant work, as usual, Mike... :biggrin:
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Content Advisory! This message contains nudity
Koji actually has been a pleasure to work with. Maps nicely.
James is just a step away he is basically the same mesh.
How about a figure that can actually shrug his shoulders? This is very close I think with a helper bone or a small morph Koji will be able to shrug believably. :)
I have also straightened out the genital and grouped it for bones so it is now pose-able instead of just morphs.
Content Advisory! This message contains nudity
:biggrin: No those are helper bone geometry they are actually inside the body and normally would not be seen but I made the genital invisible for modesty.
At the moment there are 22 helper bones throughout the body that are hooked up to Dependent parameters (Poser ERC) They work automatically with the bending of the figure. Alternately you can select the appropriate helper bone geometry in the figure and manually adjust to taste in any pose.
I intend to also do a facial rig for many of the facial movements, something that is now possible in Poser. So it will also contain extra bones.
Thank you for the answer. LOL on me. :-)
You really do spoil us Diogenes! If there is ever anything I (we) can do for you please let me (us) know.
BTW TZORG I really did like your answer and almost bought it, until I remembered most wear protection so nothing is jiggling around. Testicle movement handles for in motion poses, you really sounded very knowledgeable ...lol
This is Koji with his werewolf on, from the old cp store days.
This was from before i read the water material threads.
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Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch