Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
Laurie - read the post again. He knows that. He wants smoothing and no artifacts.
You can try increasing your shadow min bias on lights.
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fiddle your crease angle in the properties of the body part
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So is that TTFN or TANSTAAFL?
I understand BB, but if you uncheck smoothing on the object and keep it checked in the render settings, it still renders smooth. But without the artifacts. I have definitely encountered the problem before going back to Poser 6, but unchecking smoothing on the object normally does it for me.
Definitely try BB's suggestion first.
Laurie
Hello,
thanks a lot, this issue is solved!
BB was right, it is due to a very small shadow min BIAS. (The scene had 2 lights, a spot and one infinite, both with raytraced shadows with min bias of 1 cm.)
I changed the min bias to 1 inch, and the problem is almost invisible. I changed it to 2 inches, and the problem is fully gone!
Before, I had also tried the AO hint (my lights and material did not use AO settings / AO nodes, but I switched off render IDL instead), however that did not change anything.
Thanks a lot for the help!
Best regards,
Michael
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I don't know if this has been posted before and if there is a workaround.
Upon closer inspection of rendered images I notice that the mesh is visible in the final renders in some places. I attach an image where thin lines which match the mesh are visible under V4's armpits.
I tried various render settings, it seems not to depend on caching or pixel samples. However if I turn off smoothing (either in render settings or for the affected body parts), the problem is gone. However especially for the figures I would like to have smoothing on, of course.
I had this effect since PoserPro2012 (original release, SR1 and now also SR2). I did not notice it in any earlier Poser release.
The screenshot shows a texture without an image map.
Best regards,
Michael