Tue, Oct 22, 12:50 PM CDT

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Oct 22 8:45 am)



Subject: Reality Render thread. A new beginning.


Pret-a-3D ( ) posted Fri, 16 November 2012 at 6:00 PM

Quote - I have the Real Gels for Reality. I tried to use them and got a message that there's a file I don't have that DS needs. That's probably because I had uninstalled and moved up to the latest version of DS. 

The message said that I should reinstall Real Gels. OK, I have the installer. But, there are still Real Gels files on my computer, in the Documents folder (Macintosh user). So, do I just trash those files? That is, how do I remove or uninstall Real Gels before I reinstall Real Gels?

Sure, just move the directory with the files to the trash. Just make sure that the new installation is in your DAZ configuration. 

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


inquire ( ) posted Sat, 17 November 2012 at 2:50 AM

Have the new version of Reality, and Lux 1.1. Render is doing OK. But, in the new Lux, isn't there supposed to be a "Brush" that one can use to paint over an area of the scene that one wants to get special treatment? How do I access that brush?

 


bobvan ( ) posted Sat, 17 November 2012 at 3:12 AM

Quote - Have the new version of Reality, and Lux 1.1. Render is doing OK. But, in the new Lux, isn't there supposed to be a "Brush" that one can use to paint over an area of the scene that one wants to get special treatment? How do I access that brush?

 

Thats in the weekly builds only


Amethst25 ( ) posted Sat, 17 November 2012 at 6:27 AM

Quote - > Quote - Have the new version of Reality, and Lux 1.1. Render is doing OK. But, in the new Lux, isn't there supposed to be a "Brush" that one can use to paint over an area of the scene that one wants to get special treatment? How do I access that brush?

 

Thats in the weekly builds only

 

I was wondering the same thing too. Thanks for clearfiying it Bob.

My Rendo Gallery

My DA Gallery


bobvan ( ) posted Sat, 17 November 2012 at 11:49 AM

Quote - > Quote - > Quote - Have the new version of Reality, and Lux 1.1. Render is doing OK. But, in the new Lux, isn't there supposed to be a "Brush" that one can use to paint over an area of the scene that one wants to get special treatment? How do I access that brush?

 

Thats in the weekly builds only

 

I was wondering the same thing too. Thanks for clearfiying it Bob.

 

No worries:) In case this is one of the buids been solid for me  http://www.luxrender.net/forum/viewtopic.php?f=30&t=9137


Reggie68 ( ) posted Sat, 17 November 2012 at 4:58 PM

Where else do you look for a present for your favourite V4?


bobvan ( ) posted Sun, 18 November 2012 at 3:43 AM

file_488665.jpg

Rough draft of futuristic station set


59Burst ( ) posted Sun, 18 November 2012 at 8:37 AM

Quote - Rough draft of futuristic station set

Cool, Bob, I like that quite a bit.


Sharkbytes-BamaScans ( ) posted Sun, 18 November 2012 at 8:50 AM

Content Advisory! This message contains nudity

Latest render posted to my gallery.  Enjoy


mbin ( ) posted Sun, 18 November 2012 at 9:29 AM

OK, I had a slight issue with my slave drive crashing after 257 hours, so I had to start again from scratch. (I was not happy to say the least...) I am doing no more on this.

Final full size render after another 375 hours to 15k56s/p. bloom and vignetting in render, and some chromatic abberation added as described in the comment here... http://fav.me/d5lh15d (Lux seems to do Lateral Aberration only - i.e. gives no effect centrally, but increases towards the edge)

I then noticed that there was still one part that had gone black, but hopefully it is not too obvious... And set the tube rack to glass, as could not dform properly the last download...

I did add one of John's candles, hopefully that counts as adding a light rather than an object? ...and one flash of scaled down lightning to the plasma globe. All links to the lightning, John's candles etc in the linked description above.

Time to start something else I think...

MyDeviantArtGallery


bobvan ( ) posted Sun, 18 November 2012 at 9:44 AM

Quote - OK, I had a slight issue with my slave drive crashing after 257 hours, so I had to start again from scratch. (I was not happy to say the least...) I am doing no more on this.

Final full size render after another 375 hours to 15k56s/p. bloom and vignetting in render, and some chromatic abberation added as described in the comment here... http://fav.me/d5lh15d (Lux seems to do Lateral Aberration only - i.e. gives no effect centrally, but increases towards the edge)

I then noticed that there was still one part that had gone black, but hopefully it is not too obvious... And set the tube rack to glass, as could not dform properly the last download...

I did add one of John's candles, hopefully that counts as adding a light rather than an object? ...and one flash of scaled down lightning to the plasma globe. All links to the lightning, John's candles etc in the linked description above.

Time to start something else I think...

Funny I was just thinking I guess they are done with that yesterday after seeing no posts regarding this pretty cool!


bobvan ( ) posted Sun, 18 November 2012 at 9:46 AM

Quote - > Quote - Rough draft of futuristic station set

Cool, Bob, I like that quite a bit.

 

Thanks its kind of an indoorish clean surreal alternate earth my ppl wimd up on after something upsets their current timeline


mbin ( ) posted Sun, 18 November 2012 at 9:51 AM

thanks Bob! `¬) ...yes I wondered if anyone else was too!

MyDeviantArtGallery


59Burst ( ) posted Sun, 18 November 2012 at 10:43 AM

Quote - OK, I had a slight issue with my slave drive crashing after 257 hours, so I had to start again from scratch. (I was not happy to say the least...) I am doing no more on this.

Final full size render after another 375 hours to 15k56s/p. bloom and vignetting in render, and some chromatic abberation added as described in the comment here... http://fav.me/d5lh15d (Lux seems to do Lateral Aberration only - i.e. gives no effect centrally, but increases towards the edge)

I then noticed that there was still one part that had gone black, but hopefully it is not too obvious... And set the tube rack to glass, as could not dform properly the last download...

I did add one of John's candles, hopefully that counts as adding a light rather than an object? ...and one flash of scaled down lightning to the plasma globe. All links to the lightning, John's candles etc in the linked description above.

Time to start something else I think...

Fantastic!  Sparkling clean and vivid detail.  Worth the time?  I don't know if I'd go anywhere near that long, but it sure does look good.

I will mention just one niggle that I have, and that's the texture on the rat . . . unless he's morphing in and out of another dimension, and we're not seeing all of him at the moment.  ;-)


RFreise ( ) posted Sun, 18 November 2012 at 12:07 PM

Quote - OK, I had a slight issue with my slave drive crashing after 257 hours, so I had to start again from scratch. (I was not happy to say the least...) I am doing no more on this.

Final full size render after another 375 hours to 15k56s/p. bloom and vignetting in render, and some chromatic abberation added as described in the comment here... http://fav.me/d5lh15d (Lux seems to do Lateral Aberration only - i.e. gives no effect centrally, but increases towards the edge)

I then noticed that there was still one part that had gone black, but hopefully it is not too obvious... And set the tube rack to glass, as could not dform properly the last download...

I did add one of John's candles, hopefully that counts as adding a light rather than an object? ...and one flash of scaled down lightning to the plasma globe. All links to the lightning, John's candles etc in the linked description above.

Time to start something else I think...

Very nice


RFreise ( ) posted Sun, 18 November 2012 at 12:08 PM

Quote - Latest render posted to my gallery.  Enjoy

Also very nice


mbin ( ) posted Sun, 18 November 2012 at 12:34 PM

thanks RFreise and 59burst... I must admit I did not spend much time on the rat, I simply had the eyes set to glass, the teeth to glossy, and the body set to a dark velvet... I could have looked at fur textures, but as it was I got side tracked by the books! Its a fair comment tho... I also think that the modelling of the rat looked a bit cartoonish, certainly a bit strange for a real rat with the size of the teeth and the feet! `¬) - maybe a bit of further playing I may have come up with something... perhaps I'll look at adding a rat to my next scene? ;)

MyDeviantArtGallery


Doctorjellybean ( ) posted Sun, 18 November 2012 at 12:37 PM · edited Sun, 18 November 2012 at 12:39 PM

Quote - OK, I had a slight issue with my slave drive crashing after 257 hours, so I had to start again from scratch. (I was not happy to say the least...) I am doing no more on this.

Final full size render after another 375 hours to 15k56s/p. bloom and vignetting in render, and some chromatic abberation added as described in the comment here... http://fav.me/d5lh15d (Lux seems to do Lateral Aberration only - i.e. gives no effect centrally, but increases towards the edge)

I then noticed that there was still one part that had gone black, but hopefully it is not too obvious... And set the tube rack to glass, as could not dform properly the last download...

I did add one of John's candles, hopefully that counts as adding a light rather than an object? ...and one flash of scaled down lightning to the plasma globe. All links to the lightning, John's candles etc in the linked description above.

Time to start something else I think...

That is real nice. Well worth the rendering time :)

My DA Gallery


Doctorjellybean ( ) posted Sun, 18 November 2012 at 12:38 PM · edited Sun, 18 November 2012 at 12:40 PM

Quote - Latest render posted to my gallery.  Enjoy

Yum!

Ok, not a very artistic comment :) Nice one!

My DA Gallery


mbin ( ) posted Sun, 18 November 2012 at 1:21 PM

Thanks Doc, finally able to turn my pc off tonight! `¬)

MyDeviantArtGallery


BradHP ( ) posted Sun, 18 November 2012 at 1:29 PM


Pret-a-3D ( ) posted Sun, 18 November 2012 at 10:24 PM

Quote -

This is impressive mbin.

Since I started this "challenge" I just wanted to thank everybody who partecipated or just tried to "get a stab at this." :)

I realize that I didn't provide the easiest modelk to work with, but I could not do more work on it because of the development schedule with Reality 3 for Poser.

I think that this render challenge has proven very useful. For a few people it was a new experience to start with an OBJ file and build a scene, instead of using a made-for-Studio model. I hope that they enjoyed the experience.

If you consider this "experiment" positive I would love to try it again at some point. I will work the kinks out and provide an easier to use model. Maybe we can do this in January, if you are interested.

Thanks again for all the great renders.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


RFreise ( ) posted Sun, 18 November 2012 at 10:29 PM

Sounds good to me


Xandi ( ) posted Sun, 18 November 2012 at 11:30 PM · edited Sun, 18 November 2012 at 11:30 PM

Mbin, your lab is impressive!  Very nice jog, it came out great!

 

I for one, learned a lot doing the challenge and would welcome another one.


Xandi ( ) posted Sun, 18 November 2012 at 11:32 PM

Brad, I love your render.  The little robot is adorable and the woman is very dangerous and mysterious looking.  Very nice


superboomturbo ( ) posted Mon, 19 November 2012 at 12:03 AM

Quote -

I have that set, but it didn't come with the great leather textures! Damn, robbed again.

Brad, I've been having the same problem of motivation. Could be the screaming tike rattling around in my head, too =D I finally called up Studio the other day for a quickie as well (the naked gal that is)

That and I've been trying to learn blender here and there. I've just got my hands arond moving the camera and rotating objects. Sloooow learning... I have been really impressed at its versatility with importing other modeler formats. 

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


superboomturbo ( ) posted Mon, 19 November 2012 at 12:04 AM

Quote - Time to start something else I think...

And the award for rendering tenacity goes too... (drum roll please)

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


bobvan ( ) posted Mon, 19 November 2012 at 12:16 AM · edited Mon, 19 November 2012 at 12:16 AM

Thats the thing when you make a long winded series always story ideas to keep me going. I am about to finish my current episode I started in late may. The will be remaking the 1st story when I started 3Deeing


superboomturbo ( ) posted Mon, 19 November 2012 at 7:18 AM

Bob, I finally understand your pain as I decided to try out studio 4.5 and reality 2.5. The shaders do indeed disappear, even if the scenes were saved in the duf format prior to merging. Thankfully its not a Reality issue, its definitely a studio issue, as my test renders with shaders saved in separate folder libraries worked fine. 

Acsel on the other hand isn't liking 4.5 or something in the works, as I tried to load shaders from awhile back and something put a chokehold on my rig. Everything outside of studio works fine, but the hard drive sounds like someone dumped a pint of rocks into a blender. =( 

Paolo, if you happen to see this, I'm not sure if its an isolated issue with this particular image, but it looks like Reality is putting displacement maps into the bump slot and loosing the bump map altogether. (post acsel loading)

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


mbin ( ) posted Mon, 19 November 2012 at 7:25 AM

Quote - If you consider this "experiment" positive I would love to try it again at some point. I will work the kinks out and provide an easier to use model. Maybe we can do this in January, if you are interested.

Thanks again for all the great renders.

Thank you Paolo! ...and yes, always up for a challange, look forward to more!

MyDeviantArtGallery


mbin ( ) posted Mon, 19 November 2012 at 7:27 AM

Thanks Xandi and Superboom!

MyDeviantArtGallery


Doctorjellybean ( ) posted Mon, 19 November 2012 at 7:29 AM

Quote - Bob, I finally understand your pain as I decided to try out studio 4.5 and reality 2.5. The shaders do indeed disappear, even if the scenes were saved in the duf format prior to merging. Thankfully its not a Reality issue, its definitely a studio issue, as my test renders with shaders saved in separate folder libraries worked fine. 

Acsel on the other hand isn't liking 4.5 or something in the works, as I tried to load shaders from awhile back and something put a chokehold on my rig. Everything outside of studio works fine, but the hard drive sounds like someone dumped a pint of rocks into a blender. =( 

Paolo, if you happen to see this, I'm not sure if its an isolated issue with this particular image, but it looks like Reality is putting displacement maps into the bump slot and loosing the bump map altogether. (post acsel loading)

Not sure if it is related, but the following appears in Studio's log when starting Studio:

DEBUG: Updating the ACSEL database with adjustments for the bumpMapStrength value

My DA Gallery


Pret-a-3D ( ) posted Mon, 19 November 2012 at 8:50 AM

Quote - Paolo, if you happen to see this, I'm not sure if its an isolated issue with this particular image, but it looks like Reality is putting displacement maps into the bump slot and loosing the bump map altogether. (post acsel loading)

Can you post some step-by-step instructions on how to reproduce this?

thanks.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


superboomturbo ( ) posted Mon, 19 November 2012 at 9:09 AM · edited Mon, 19 November 2012 at 9:10 AM

For the image I'm working now, I was using the Faded Industry warehouse model from Daz and the preset shaders in ACSEL. Studio became unresponsive for quite some time, but I let it finish as I hadn't saved my mat settings yet and really really didn't want to lose them (several hundred as usual).

I went and made brownies, then came back after 40 minutes to check the progress. Studio finished/caught up, then I went back to the materials tab to see what was going on, if an MLIE image snuck in (there are none) which has been the only thing that slows Reality noticeably for me. 

I closed Reality, saved my scene, then reopened all and checked the materials tab. Not sure if the ACSEL settings took hold, but the maps were all over the place in the modifier tab, as well as the slider themselves. I'll grab a screenie for you in a sec. 

Edit: Brownie making fully optional ;-) 

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


Pret-a-3D ( ) posted Mon, 19 November 2012 at 9:16 AM

SBT, I'm not sure I understand the issue.

If you can please post a bullet list of steps like this:

  • load model XYZ

  • apply texture X

  • call Reality 

  • this shows there but it should be this other

 

If you can verify if the problem happens with other combinations it would be great. I don't have the Faded Industry model.

Thanks.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


superboomturbo ( ) posted Mon, 19 November 2012 at 9:23 AM

Here's a quickie Paolo. Just as a testament to my belief that this is a Studio issue, that little grey guy under the reality window is supposed to be a Genesis figure (looking like the bones figure minus the skin texture!). Loaded up like that right after saving and closing. Been getting more error bugs with this 4.5 version than its worth. 

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


superboomturbo ( ) posted Mon, 19 November 2012 at 9:29 AM

Quote - SBT, I'm not sure I understand the issue.

If you can please post a bullet list of steps like this:

  • load model XYZ

  • apply texture X

  • call Reality 

  • this shows there but it should be this other

 

If you can verify if the problem happens with other combinations it would be great. I don't have the Faded Industry model.

Thanks.

I'll have to check back on this a bit later; it was my first scene after intalling 4.5 though, and thus far it looks like I'll be going back to 4.0 later today. I'm headed to bed momentarily. Been up with the kiddo all day yesterday and all night. Sleep be my sacrificial lamb x-/

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


Pret-a-3D ( ) posted Mon, 19 November 2012 at 10:41 AM

Quote - Here's a quickie Paolo. Just as a testament to my belief that this is a Studio issue, that little grey guy under the reality window is supposed to be a Genesis figure (looking like the bones figure minus the skin texture!). Loaded up like that right after saving and closing. Been getting more error bugs with this 4.5 version than its worth. 

It could also be an issue with the ACSEL shader. ACSEL does give you the ability to remap the textures from one field to the other so, if the author has done that then you will see this kind of result.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Doctorjellybean ( ) posted Mon, 19 November 2012 at 10:52 AM

I tried Faded Industry, and I get the same as SBT's screenshot. No ACSEL shaders installed.

My DA Gallery


Pret-a-3D ( ) posted Mon, 19 November 2012 at 11:16 AM

Doc, can you check the material affected and see how it is defined in the Studio shader?

Thanks.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Doctorjellybean ( ) posted Mon, 19 November 2012 at 11:30 AM

It is a Studio issue, I should have checked that first :). The displacement map is listed in the Bump channel.

My DA Gallery


bobvan ( ) posted Mon, 19 November 2012 at 11:31 AM · edited Mon, 19 November 2012 at 11:43 AM

I still have issues with merging. Quite often in something like the makeshift sci if set I posted a few pages back when I merge a character that was saved as a scene one of the shelters loses all its Reality settings while the other one does not. My plane also goes back to full gloss. Sometimes fingernails setting will jump to another figure. Im sort of used to working with it. Merging has never worked quite right (for me anyhow) since 4.5 & 2.5.


Pret-a-3D ( ) posted Mon, 19 November 2012 at 12:03 PM

Quote - It is a Studio issue, I should have checked that first :). The displacement map is listed in the Bump channel.

Great, so no issue. This happens often. Bump and displacement maps are very similar.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Sharkbytes-BamaScans ( ) posted Mon, 19 November 2012 at 12:30 PM

I don't know what it is.  Maybe it's clean living or something; but, I've had not one issue with 4.5 other than they way they hosed the locations of the genesis shaping morphs for the head and face.  Integration with reality has been flawless.  Then when using Lux, I can go cpu only or hybrid and still have no issues at all.  My one issue with lux is that if you close it out or it crashes while a network render is going on; sometimes the slaves don't reset.  After building this big(ger) computer; my sole issue is why I'm not getting the same render speed as other folks are getting with mesh lights.  Fastest I've had it going so far is 350k s/s with an ibl.  Is it how I've got my materials set up?  Is it lighting?  It's it a ram issue?  I usually get about 150k s/s with an ibl and around 70k s/s with mesh lights.  If I try to do a really busy ambitious scene; I'm back down to 10-15k s/s.


Sharkbytes-BamaScans ( ) posted Mon, 19 November 2012 at 12:36 PM

Just pulled this one out of the oven.  Playing around a bit with some lighting effects in PS.


BradHP ( ) posted Mon, 19 November 2012 at 1:30 PM · edited Mon, 19 November 2012 at 1:35 PM

Content Advisory! This message contains nudity

This started out as a DOF screw up (forget to change the focus when I moved the camera) but I liked the effect so I messed with the lighting to accentuate it.


BradHP ( ) posted Mon, 19 November 2012 at 3:21 PM

What's the best option for making my own terrain that I can use in Daz?  I have an idea for a desert scene but don't have a desert, so I attempted to make something in Bryce and failed miserably.  I'm trying to learn that program but it hurts my brain it's so user unfriendly (compared to Daz). 

I grabbed Terragen and it makes some nice images that can be used as a background, but no way to place it in Daz.

Vue looks amazing, btu I have no idea what the learning curve is on that. 

Suggestions?


oddoneout ( ) posted Mon, 19 November 2012 at 3:32 PM · edited Mon, 19 November 2012 at 3:34 PM

Quote - What's the best option for making my own terrain that I can use in Daz?  I have an idea for a desert scene but don't have a desert, so I attempted to make something in Bryce and failed miserably.  I'm trying to learn that program but it hurts my brain it's so user unfriendly (compared to Daz). 

I grabbed Terragen and it makes some nice images that can be used as a background, but no way to place it in Daz.

Vue looks amazing, btu I have no idea what the learning curve is on that. 

Suggestions?

Infinito plug in. It generates obj terrains in DS that you can use to render with Reality. It's also very user friendly with lots of tutorials and presets like desert, snow, mountains.

 

I was gonna ask why I was having problems with the new Reality update, but it turns out I haven't updated DS :P


Doctorjellybean ( ) posted Mon, 19 November 2012 at 3:35 PM

There is this, Brad :)

Infinito

My DA Gallery


BradHP ( ) posted Mon, 19 November 2012 at 4:00 PM · edited Mon, 19 November 2012 at 4:01 PM

file_488701.jpg

Thanks. Just added a Daz gift card to my Amazon wish list so I can grab Infinito.

Here's what Terragen can do in about 10 minutes.  I'm going to render a figure without a background in Reality and put them together to see how it looks. 


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.