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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)



Subject: Soft Body breast effects without handlers, morphs - pure softbody dynamics


durf ( ) posted Fri, 20 July 2012 at 4:12 AM · edited Fri, 22 November 2024 at 1:07 PM

Soft Body breast effects without handlers, morphs - pure softbody dynamics.

how can it be, that we still not can do this in daz programs?

these dynamics are possible in all the games of today.

where are these dynamics in daz world?


Bejaymac ( ) posted Fri, 20 July 2012 at 5:22 AM

Sigh Here we go again, who woke the troll :glare:


3doutlaw ( ) posted Fri, 20 July 2012 at 9:06 AM

I dont think this is possible in DS, Poser or Carrara, is it?


superboomturbo ( ) posted Fri, 20 July 2012 at 12:59 PM

Carrara has a version of dynamics, but you see it mostly in hair.

Being that Poser and Studio aren't modeling programs, morphs are the only way to incorparate changes like that to a mesh. I know, it sucks, but its not completely out of the realm of possibilities. Just takes a metric sh!t ton of coding...

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ChesterM ( ) posted Fri, 27 July 2012 at 8:44 AM

Quote - Soft Body breast effects without handlers, morphs - pure softbody dynamics.

how can it be, that we still not can do this in daz programs?

these dynamics are possible in all the games of today.

where are these dynamics in daz world?

There is this little thing you might have heard of called money.  Games have a much, much, much bigger budget than either Poser or DS development.  Also those effects are optimized for those models in that game, whereas in Poser or DS it has to be a one size fits all solution.  I hate to break it to you, but the 3D art hobbiest market has never been cutting edge.


Rayman29 ( ) posted Tue, 31 July 2012 at 7:54 PM · edited Tue, 31 July 2012 at 7:55 PM

I find that the smoothing modifier gives collision effects, similar to those in pure soft body physics.


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