Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
Attached Link: http://store.daz3d.com/store/merchant.mv?Screen=PROD&Store_Code=ZP1&Product_Code=ps_pe017&Category_
Moldie, if you go to the DAZ3D store and look at the bottom of Victoria's page in their store, you will see "victoriaheadT.jpg" and "victoriabodyT.jpg." These are the UV maps! Just download these babies and use them in a layer below your paint layer for mapping. Count the squares to make things match up across seams. DAZ generally makes these templates available for *every* product so that you can make your own textures. Keep an eye out for them. So, show us stuff when you're done!This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I am using the Victoria model, and have gotten into makeing textures for her. But I have one problem. I understand that the textures need to be in a perfect square and in certain places for Victoria to be rendered properly. But I have NO idea where these "points" are. I can see other textures and base mine off that, but some things are always off, like navel, nipples, ect. I thought maybe there was some sort of overlay file I could base the proportions off of, but I can't find one anywhere. I am lost. Please enlighten me.