Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
Looks like I solved this with a little more trial and error. The artifacts disappear when the render options are set to "smooth polygons".
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that's pretty bizarre, i don't understand how smooth polys would fix it. head scr'ch
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There does appear to be an unfortunate consequence, however. There is an object that has two planes that are close together. They were rendering correctly but with smoothing set, the back one renders in front. I'm working on that now. In the future I won't use two planes like this.
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Any thoughts on where I should look to fix this? Thanks.
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