Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 8:14 am)
sillyquestion but is the bed below the poser ground plane? it almost looks like the quilt is colliding with the ground
OS: Windows7 64-bit Processor Intel(R) Core(TM)
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Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
"I live in an unfinished , poorly lit box, but we call it home"
My freestuff
link via my artist page
No, the bed is on top of the ground plane.
Poser 9 SR3 and 8 sr3
=================
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I confess I did not try sim'ing the sheet or comforter myself. (I have little patience for that) So - this is news to me.
Tom did the built-in sims in 3DS Max (The comforter and sheets in various configurations that are "body parts"). Of course, those are only useful for nobody/nothing under them. I'm not sure that Poser can sim the comforter in that "poofy" way Tom did that gives the impression of volume.
Then he supplied the additional sheet and comforter props so you can sim those yourself, with the intention that you would hide the built-in ones and not include them in the collision calculations. I am pretty sure they can be sim'ed with 3DS Max, since I think he started with the same props. How well they sim in Poser is unknown to me.
I am just now trying the sheet myself, using default cloth sim values.
I also got lumps in the middle. Seems to me the friction is too high and preserves the peaks that form, not letting the cloth slide flat. But my sides did go down - only 30 frames here so they didn't finish settling. I suspect the default cloth parameters are also too stiff. And maybe not enough weight. And too much air resistance.
Poser cloth is "difficult". But then, so are materials. grin
We may have to do some experimenting with settings.
As I said, I just got home, and need to do some things first, but I'll see what I can come up with. I'll be back.
We could probably use aRtBee's expertise on this. He's done a lot of cloth sim analysis.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Thanks BB, I will keep trying settings and see if I can figure something out, until you can have a go at it. No hurry as I am just mucking around, as I haven't used the cloth room for a long time, and wanted to try it out.
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
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Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
I had 30 frames Phil, I just deleted everything and I am starting over.
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
I am able to get the edges to fall, no problem. Simple adjustment of fold resistance, weight, etc. made it happen easily.
What I can see now, though, is the sheet is colliding against all the hidden parts that I explicitly did not check in the "collide against" list.
I don't know if I'm doing it wrong, or there is a bug in Poser. If it's a bug, I don't know if it's a new bug or an old one.
But I am absolutely sure it is colliding against all the parts.
On the left is a bed with all the built-in sim'ed parts visible.
On the right is a partial simulation.
However, I am sure we can have a solution. Hang on.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
In the Geometries folder for this set:
Runtime:Geometries:Dreamland_Models:Bedroom Set One
do you see a file called Bed Old.obj?
If you do, import that. It's just the frame and mattress set. I'm not sure it is "old" or not - looks normal to me.
Apply the default materials. That's in the material "Default" folder called "Bed Default.mc6"
Then save that as a new prop for yourself to use again later. Now you have just that to work with.
We probably should have included that in the props folder. I didn't know it was there.
Looks like all the pieces are there as OBJ files.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
This is going much better with just the bed - very fast, too.
I seem to need more than 30 frames, though, as trying to get it to fall all the way in one seconds is just not realistic.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Thanks BB I will give it a try again, with just the bed object. Will post as soon as I get one finished.
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
BB The sheet works fine in the cloth room using the old bed obj, but not sure how to set it up for the comforter, since it has thickness to it. The top of the comforter goes through the bottom of it. I'm sure there is probably a way to do it with cloth self collision, but haven't figured out how to do that yet.
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
As I said, I have no idea if Poser is capable of sim'ing the comforter with proper volume.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Well all is good, as I have all the great materials, and the comforter materials look good on the sheet, and it will do for now as a comforter. Maybe someone will figure out how to do the comforter later. Thanks! Next time I have a few dollars left I will get the rest of the furniture sets, I got a few of them and the rest are on my wish list :) Are your wood shaders seamless tiles?
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
I am having some success sim'ing the comforter. I will post settings later. Maybe tomorrow. It's a slow experimental process.
First suggestion - Enable cloth self-collision and set fold resistance to 50.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
I just learned something. You can have two cloth objects in one simulation, and they can interact with each other, and each can have different settings.
I'm doing the sheet and comforter simultaneously now. It's working great.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
You'll have to let us know how to do that!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Forgot to mention - regarding seamless wood.
My shaders are hybrid. There is a texture image, and then there is some shader math to manipulate/stain/tint/paint the wood.
You can load one of my shaders and replace the wood texture with others if you have them.
Anything that looks like unfinished wood is best, but you can tweak any wood to work using the parameter nodes on the left side.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Thanks for the info, I think I have some seamless wood tiles. And the cloth self collision and fold resistance solved the lining coming through the comforter :)
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
When I did the simulations for the comforter in 3D Studio Max, there are gas controls that allow me to have the two sided model to expand and contract. ( Like blowing up a balloon, simple explaination ), not sure if Poser has that type of control.
I would say hide lining would be your only choice.
I hope the guru of cloth gets wind of this thread. Maybe he or she can shed some light. Sorry about the pun :-)
Thanks to all, who have purchased this bed as well as all of the furniture pieces.
Just counted up ow many woods we ended up with on the whole set.
Wood folder 253
Stone Top 20
Singles 361
Not including all the other folders
I think Ted will need a vacation pretty soon. :-)
Tom
Heheh.
If you'd told me, up front, we were going to make 253 wood shaders I would have told you to go away.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
However, we're sort of even.
How many times were you thinking "One more simulation or shoot myself in the head? Hmmm. Tough one."
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
It is a toss up indeed.....
Oh well, the next set should be a little easier, but somehow I have a feeling you will find a way to make it harder. :-)
Thank you very much Ted for all the long hours you spent on these sets.
Contrary to popular belief, you are a good guy. Sorry if that wrecks your rep.
:-)
Tom
I used BB's settings on the comforter, and I didn't have to hide the lining. lol GeneralNutt, I was thinking they needed a room for the furniture too! Some nice shaders for the walls, and floor. Maybe BB could come up with some carpet shaders!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Quote - Yeah as soon as you finish the room for all this furniture to go into to?
Tom made the room and has been bugging me to shader it for a couple weeks.
I've been way too busy with work work.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Well when work work is done we will have something to look forward to!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Here are some other fixes. There are 2 cr2's one in the props folder and one in the character folder. They are identical when comparing the files in a text editor app I have.
1.) Take the one in the props folder and edit out the fold down kick off etc actors.
2.) Use a reveal all dials script and change the min values and dial the fold down and kick off, etc actors under the floor.
But by far and away the easiest is BB's method of importing the BedOld object, apply the default mc6.
Scale the imported BedOld (now a prop) up to 118 percent and redrop to floor to get to match the size of the character bed and if the bed comes in for some future set in an exact postion then you need to trans in Z 3.578 poser units set to feet.
If you scale up and move the bed in Z then the pillows flat and pillows leaning props come in exactly on target so to speak.
Since BB came up with the easist and fastest method to fix, leads me to assume back in BB's single days he was the quickest at getting the ladies under .... ahh never mind!
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Heheh.
I spoke to Tom about correcting this situation. Apparently we cannot upload a corrected zip file for free unless we cross some threshold in sales of the item. They want to charge us. (Rendo - wants to charge us.)
This sounds like an absurd policy, IMO. It's not like we're asking them to test it over again - we found a problem and want to address it. It's not actually our problem - it's a Poser bug and we have a workaround.
Start a campaign. Either fix that policy, or you guys need to help me sell a lot more beds.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
PS - This is why I've been hanging onto my pending materials and testing testing testing. I'm frightened to death of putting up shaders that I will want to change shortly after it gets in the field.
So I keep trying every imaginable thing to anticipate everything anybody could ever do, and it is TOTALLY PARALYZING ME.
I have over 600 shaders ready to go, but instead I keep testing.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - Heheh.
I spoke to Tom about correcting this situation. Apparently we cannot upload a corrected zip file for free unless we cross some threshold in sales of the item. They want to charge us. (Rendo - wants to charge us.)
This sounds like an absurd policy, IMO. It's not like we're asking them to test it over again - we found a problem and want to address it. It's not actually our problem - it's a Poser bug and we have a workaround.
Start a campaign. Either fix that policy, or you guys need to help me sell a lot more beds.
I would like them to change their policy, love to see those shaders, but for now, I'll just buy a bed and help that way.
Well that sucks that you can't upload a corrected file! When I worked at 3DCommune they always let vendors upload corrected files for free! We even retested them for the vendors.
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Getting closer.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - Here are some other fixes. There are 2 cr2's one in the props folder and one in the character folder. They are identical when comparing the files in a text editor app I have.
1.) Take the one in the props folder and edit out the fold down kick off etc actors.
2.) Use a reveal all dials script and change the min values and dial the fold down and kick off, etc actors under the floor.
But by far and away the easiest is BB's method of importing the BedOld object, apply the default mc6.
Scale the imported BedOld (now a prop) up to 118 percent and redrop to floor to get to match the size of the character bed and if the bed comes in for some future set in an exact postion then you need to trans in Z 3.578 poser units set to feet.
If you scale up and move the bed in Z then the pillows flat and pillows leaning props come in exactly on target so to speak.
Since BB came up with the easist and fastest method to fix, leads me to assume back in BB's single days he was the quickest at getting the ladies under .... ahh never mind!
There is an easier way to get the bed prop.
Load the bed, select the frame, go the the group editor and press create prop. Now you have a separate prop with all its textures still intact. If needed, you can do that for the other bed parts as well
The room is looking great!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
However I am creating a line of Curtains, sheers, Valances and Mini Blinds for just such a need.
The Mini Blinds are coming along very nicely. Here is a screen grab of the size that will fit in this room. Click to enlarge.
Also making other sizes that will have size morphs.
Also these blinds will function the way you would expect with master dials.
Tom
Very cool!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
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Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB