Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
Yes. Set the preview window dimensions to be the same as the render (or at least be the same ratio of height to width). You may need to set the window to be floating and non-docking in order to set the size.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Quote - , if i want to make them completely opa, so that i will ee only the part that will be rendered?
You guys seem to be answering this differently than I understand the question.
To me, the answer is no - you cannot tell Poser to change the appearance of the part outside the render boundary. I wish you could - sometimes it's hard to see where the boundary is and would be a lot better if the boundary was very dark or black.
I switch to wireframe to get a better view of the boundary.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - I switch to wireframe to get a better view of the boundary.
Ditto...
However, I was interested by the suggestion of adjusting the preview window to match your exact render dimensions.
Is there a way of doing this precisely? Or are you guys just meaning dragging the preview window to the dimensions... and how do you know you're at those dimensions? I can't see them displayed anywhere...
Thanks
If you decide to drag the docked window, you can see the dimensions if you look on the render tab, rather than the preview tab. And those dimensions will change as you drag the sides of the window.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
Monkeycloud: I will often drag the edges of the preview window to fit the available space, then note the pixel dimensions, make it float and undockable, and then go to window/document window size to set the precise dimensions. The dimensions would be whatever the largest combination of height/width (of the desired aspect ratio) is equal/less than the dragged-out window size.
Occasionally, I drag the window edges to the desired size while docked, but this takes a fine touch on the mouse.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Ah, thanks Moriador and Seachnasaigh... I hadn't spotted those preview window dimensions appearing in the render window...
Having the border shown as a much darker overlay as BB suggests, when in texture shaded preview mode, would definitely be much better I reckon too.
That said, I do tend to work in Lit Wireframe the majority of the time anyway...
Agreed; I'd also prefer a deeper shade to the "off camera" strips. But for monitoring what goes off-screen, I prefer to use lit wireframe mode, with the window set to the rendering aspect ratio. No "off camera" strips at all, what you see is what you get.
For carefully placing point lights inside a candle flame, I use outline preview mode, generally switching among the orthogonal cameras (front, left side, right side, back, top, bottom).
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
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hello all,
when i set a certain render dimentions that doesn't exactly fit my preiew, i get these transparent lines at the sides that represent my non-rendered area. is there a way to control these? like, if i want to make them completely opa, so that i will ee only the part that will be rendered?