Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)
limit the raytrace bounces. a setting of 1 will give you direct reflections while 2,3,4 will give you reflections of reflections. How this will look depends on how the scene is set up and where your camera is.
An infinite regression of two mirrors reflecting each other will need a very high bounce count and tons of render time.
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I'm re-creating a bar scene that has lots of mirrors on the walls. Anyone have thoughts/ideas on creating mirrors that wont create a nightmare for rendering. Im concrened that lots of mirrors will take forever to render