Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
That's looking nice Believable3d.
I haven't done much if anything in the hair room as yet... I've just not known where to start with achieving a convincing effect with it.
What I've seen of Carodan's work in the hair room, for example, in a previous thread here, looked amazing though... seeing some more info and examples on effective use of the hair room, here in the forum, would be great.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
I wonder whether people would be willing to share their dynamic settings as well, the hair room is one room that has always intrigued me and always eluded me.....
OS: Windows7 64-bit Processor Intel(R) Core(TM)
i5-2430M CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical
Processor(s) 6GB Ram
Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
"I live in an unfinished , poorly lit box, but we call it home"
My freestuff
link via my artist page
This one has two sets: one on the shoulder cape, and another setting on the boots.
I also included several pre-made hair settings on my ShareCQ fur hats (which currently seems to be offline at the moment, or I would give a link.)
Good to see this aspect of Poser gets attention. I have always been at a loss when it comes to the hair room.
I remember one single successful appliciation that used a 'moniker', a low-res cape type representation of the figure that was used as collision surface. The hair was connected to the moniker, and the moniker was to be conformed to the figure. The moniker was fully transparant and just served as collision surface.
good idea for a thread!
I aim to update it about once a month. Oh, and it's free!
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
for those who want to kick off, I did some hair room tuts on my website (www.book.artbeeweb.nl). They clarify the principles and the settings at least. Please note that some settings follow your global Poser Units settings, so people using metrics (meter) need values different from those using Imperial units (inches).
I had some personal - time consuming - drawbacks last months, but I'll pick up the last open ends of the hair (and cloth) tuts in a month or so.
Good thread, thanks for starting it (and for contributing). My general opinion on the presented examples is that thinner hair at higher density might look more natural, more "city girl" and less "farmers daughter".
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though
impressive, great character too!
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though
Quote - I have used nothing but dynamic hair since it was first introduced, but I very seldom drape it. For shorter styles it is not needed and if used the hair droops and loses the styling.
This is a typical hair of mine.
Love it - this one works particularly well.
I really want to see the hair room develop in the next versions of Poser. As has already been said, huge potential but tricky to get a grasp of. There are also some shortcomings with regard to shading & lighting.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
I like that curly style. (And your model looks like Cally from Blake's 7. ;-)
I am not using dynamic hair as much as I used to, because the shaders I used to use with older versions of Poser don't look the same. For some reason, dynamic hair really looks different depending on the lighting. Shaders that were very glossy, maybe even too shiny with conventional lighting look very flat and dull under the envirosphere.
richardson - emitter was checked, but these were a good while ago (I think PP2012 though). I should revisit.
randym77 - heh, now that's a blast from the past...Blakes7. The lack of shine under EnvSphere will be due to IDL only dealing with diffuse light - no specular.
PoserPro2014(Sr4), Win7 x64, display units set to inches.
www.danielroseartnew.weebly.com
i was looking forward to seeing some examples from tool_pepe, in a previous thread much earlier this year he was making some great dynamic hairs...
OS: Windows7 64-bit Processor Intel(R) Core(TM)
i5-2430M CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical
Processor(s) 6GB Ram
Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
"I live in an unfinished , poorly lit box, but we call it home"
My freestuff
link via my artist page
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Is anyone here trying SSS on hair? I realize it would completely bog down the time of the render, but if I understand things right, it should have good effect on the appearance.
As it is, with my new system, I'm keeping everything fully visible to raytracing and acting as emitters. Couldn't do that with my old machine....
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
I tried the ezskin hair shader on it but that didn't work at all. There was a thread on it at rdna but it was a no go. Someone said it was because the hair didn't have any true geometry. Here is the link if you want it. http://forum.runtimedna.com/showthread.php?73865-SSS-on-dynamic-hair
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Thanks, RedPhantom. It would be nice if the SM developers would weigh in whether or not it can be done. I wonder if it would make much difference.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
Could have gone a little finer with the hair strands here. I've backed off my fineness settings a little with recent renders to get things to look fuller, but I'm working my way back down while upping density.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
This was my very first render after I got Poser 9, it was my first try at EZskin and also love dynamic hair but it was too slow in Poser 7 so I wanted to see if it was faster and thank goodness it was cause this looks great...
The hair is Jessi_Short_Blonde that came with Poser 9, and it has a custom shader I made for the hair...The character is Katy for V4 (DAZ)... Hope you like it:
Yeah, that Jessi Short hair is a nice little easy-to-use one. Your render looks good, but you can get it even better with further shader work.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
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Second, the Hair Room is admittedly a bit of a challenge. But the more people who are using it and asking for improvements, the more likely it is that Smith Micro will continue to develop it into everything it can be.
Third, these discussions frequently draw out those who have been most successful with the Hair Room—people like Carodan, who has had some pretty astonishing dynamic hair renders—who throw out helpful tips that makes everyone better.
Although I'm gradually improving, my own biggest struggle with the Hair Room at this stage is getting a neat, predictable style so that the hair isn't either gapped or intertwined. So far as materials and rendering, I'm reasonably happy, although of course lighter hair is more of a challenge than darker hair. (Tip: make sure you check Opaque in Shadow—it really helps.)
One thing to observe is that dynamic hair by default loads with a shading rate of 8.00 (!). You need to change that if you want good renders. Also, if your computer can handle it change the thickness of the strands downward (and correspondingly, increase the quantity). My latest stuff is .15 at the tip and .4 at the root, which I think works pretty well.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3