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Subject: the Dawn of a new day...


WandW ( ) posted Fri, 12 July 2013 at 3:44 PM

Quote - WandW, does Dawn show up in the Outfitter menu?  Sorry, probably stupid question, but I haven't thought to try the outfitter.......

on edit:

I'm talking about on the 'Select Package' submenu.....what does one select there?

And, I can't remember...will it copy weight maps on ghost bones?  I know it does the bones, but WITH weight maps?

You would select "No Package", since the helper bones should be present in the garment, and it should copy the maps.  The packages are to add helper bones to garments (such as for V4 or Antonia Standard) that do not have them.

Remember to work with a saved clothing cr2, starting with an empty scene...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Afrodite-Ohki ( ) posted Fri, 12 July 2013 at 3:49 PM
Online Now!

file_496270.jpg

Shameless self-plug of my WIP outfit.

Materials in it are procedurals by BB that I tossed there just for this preview, didn't make the textures yet.

 

Adorable smile is adorable, Dawn!

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


paganeagle2001 ( ) posted Fri, 12 July 2013 at 3:50 PM

That was to prove that the Granite node works in both programs.

The reason I'm keeping my project to myself is due to ignorant people like you.

All the best.

Great Uncle LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


Afrodite-Ohki ( ) posted Fri, 12 July 2013 at 3:52 PM
Online Now!

Guys, tone down the bickering before I have to start pulling ears - you don't wanna see me in angry momma mode xD

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Glitterati3D ( ) posted Fri, 12 July 2013 at 3:52 PM · edited Fri, 12 July 2013 at 3:53 PM

Quote - Interesting how people are determined to tell me I am wrong, by trying to attribute details to the generalities I was saying.

But the reality is that there is currently no way to make products for both poser and d/s that wont involve significant work..and people should brace themselves that pricing may affect that.

That is really all I was saying.

Really?  Please....show me where you were discussing price....

Quote - Afterall...lets face it....making stuff for poser is about 5 times the work as it is for d/s. Wether you like daz or not, you can tell by their software that they come from a content creation background and really do give great tools to make content creation a much more streamlined process.....whereas for poser most of the methods of doing things are hacks that need alot of independantly created apps to even start to do effectively, and even then it often requires a ton of hand editing to get just what you want.

I am really not looking forward to going back to make poser versions.

Rawn

Nice attempt to change the subject when you get called out for errors.  Right up there with Vintorix and the newspaper.

But, to stay on topic, I have no intention of changing my pricing structure.....


Faerydae ( ) posted Fri, 12 July 2013 at 3:56 PM

Feels just like Xmas with the family! Someone pass the potatoes please.


Afrodite-Ohki ( ) posted Fri, 12 July 2013 at 3:58 PM
Online Now!

Quote - Feels just like Xmas with the family! Someone pass the potatoes please.

Can I have some of that gravy please?

Thanks. :)

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 3:59 PM

Quote - > Quote - I dont know enough about DS to say for sure, but I cant see how the textures would need to made differently.  Especially for something simple like cloth.  recreating the shaders is one thing, but I would expect the lions share of colour, bump, displacement and specular maps would be the same.  Perhaps DS may require you to bake in certain things if its shader system cant replicate the same effects as poser or vice versa... I would hope that would be the exception rather than the rule though...

like I said though, I dont know that much about DS yet

One word....satin ;). In Poser can be made entirely with a shader and I'm nearly certain it won't go over to DS. Of course, I know nothing about DS but with two speculars and two reflects and a host of noodles in between it probably won't ;). Not saying that DS can't do satin...very likely can, I'm just pretty certain it doesn't do it like Poser does. LOL.

Laurie

 

Could you please post an image of the network for a satin and also a final image of the effect in a render?.  If I can see it I can try and see if its possible to achieve it in Shader Mixer.

Thanks

 

Pen


Faerydae ( ) posted Fri, 12 July 2013 at 4:00 PM

Quote - > Quote - Feels just like Xmas with the family! Someone pass the potatoes please.

Can I have some of that gravy please?

Thanks. :)

Of course! :D


Fringewood ( ) posted Fri, 12 July 2013 at 4:03 PM

In the middle of all this, please keep in mind that Dawn is likely to be used in Carrara, Vue, Lightwave, C4D, modo, Maya, 3DS Max, and a host of other 3D studios. And to those users, the added complications to details surrounding the Poser/DS difference could well make it harder to adapt as an export. Don't sacrifice quality, but keep it as simple as possible for the sake of those who operate outside the duality.


Afrodite-Ohki ( ) posted Fri, 12 July 2013 at 4:06 PM
Online Now!

Keeping it simple most times means giving up on using the lovely new tech we have at our disposal - which is quite a waste :(

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


spderp ( ) posted Fri, 12 July 2013 at 4:08 PM

@ Afrodite-Ohki:

Quote - Guys, tone down the bickering before I have to start pulling ears - you don't wanna see me in angry momma mode xD

Uh-oh! :scared:

Certainly NOT!

Though I must admit that the thought still is tempting, somehow... (saw the photos you posted earlier) :rolleyes:


Sunfire ( ) posted Fri, 12 July 2013 at 4:10 PM

Quote - > Quote - > Quote - Feels just like Xmas with the family! Someone pass the potatoes please.

Can I have some of that gravy please?

Thanks. :)

Of course! :D

 

In the bowl and gavy boat or out? ;)

Sunfire's Creations


Afrodite-Ohki ( ) posted Fri, 12 July 2013 at 4:11 PM · edited Fri, 12 July 2013 at 4:12 PM
Online Now!

Quote - @ Afrodite-Ohki:

Quote - Guys, tone down the bickering before I have to start pulling ears - you don't wanna see me in angry momma mode xD

Uh-oh! :scared:

Certainly NOT!

Though I must admit that the thought still is tempting, somehow... (saw the photos you posted earlier) :rolleyes:

LMAO

I have enough friends with masochism fetishes to know how to punish avoiding that LOL

 

ok, better keep this talk aside for the sake of the... kids? (at a thread with nudity? Hope not)

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


WandW ( ) posted Fri, 12 July 2013 at 4:11 PM

Quote - > Quote - Feels just like Xmas with the family! Someone pass the potatoes please.

Can I have some of that gravy please?

Thanks. :)

Mom always loved you best!!  :biggrin:

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Faerydae ( ) posted Fri, 12 July 2013 at 4:16 PM

Quote - > Quote - > Quote - > Quote - Feels just like Xmas with the family! Someone pass the potatoes please.

Can I have some of that gravy please?

Thanks. :)

Of course! :D

 

In the bowl and gavy boat or out? ;)

 

That bowl and boat would be flying at our house.


BadKittehCo ( ) posted Fri, 12 July 2013 at 4:17 PM · edited Fri, 12 July 2013 at 4:18 PM

I can tell you guys in my personal experience with clothing sets containing a number of pieces, it takes me a longer to separate products, and go through beta testing, QA, promo renders and product pages then it does to rig for both, DS and Poser. If I were to try and recover my time, I'd have to charge more to have them separate.

If you get both versions (DS and Poser) in a package, consider it a bonus, rather then something that you would have to pay for extra.

However, since there are differences in production process (pipeline) in making poses, vs add on textures, vs, add on morphs, vs. clothing or whatever else  type of content is out there (this is not an all inclusive list, just enough to get the picture), it is likely going to be up to each vendor to give you what is most efficient and least costly with respect to the process they use.

___
Renderosity Store  Personal nick: Conniekat8
Hi, my name is "No, Bad Kitteh, NOO", what's yours? 


BadKittehCo ( ) posted Fri, 12 July 2013 at 4:57 PM · edited Fri, 12 July 2013 at 4:58 PM

file_496271.jpg

Oh noooo, I killed the thread.... *kitteh blushes* Here's some hair I'm making for Dawn, would that help?  I donlt remember if I showed it here before or not.

Any new Dawn renders, peeps?
I'm modeling and UV mapping today... so nothing really exciting to see here.

___
Renderosity Store  Personal nick: Conniekat8
Hi, my name is "No, Bad Kitteh, NOO", what's yours? 


bagginsbill ( ) posted Fri, 12 July 2013 at 5:06 PM · edited Fri, 12 July 2013 at 5:12 PM

Quote - Could you please post an image of the network for a satin and also a final image of the effect in a render?.  If I can see it I can try and see if its possible to achieve it in Shader Mixer.

Simplest I could come up with:

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3976450&ebot_calc_page#message_3976450

The full-realism satin is a bit more work. You have to buy that one. grin

Example:


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 5:23 PM

Quote - Oh noooo, I killed the thread.... kitteh blushes
Here's some hair I'm making for Dawn, would that help?  I donlt remember if I showed it here before or not.

Any new Dawn renders, peeps?
I'm modeling and UV mapping today... so nothing really exciting to see here.

 

OOoooh pretty...me want! No you definitely haven't shown that yet...


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 5:25 PM · edited Fri, 12 July 2013 at 5:30 PM

Quote - > Quote - Could you please post an image of the network for a satin and also a final image of the effect in a render?.  If I can see it I can try and see if its possible to achieve it in Shader Mixer.

Simplest I could come up with:

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3976450&ebot_calc_page#message_3976450

The full-realism satin is a bit more work. You have to buy that one. grin

Example:

 

Thanks for that...I'm not an expert but lets see if I can come up with something similar.

 

edit to add: Fresnel blend looks similar to an edge blend brick. I'm wondering if the index of refraction does the same as attenuation? Attenuation appears to increase or decrease the amount of graduation between the two colours.

Hope I'm explaining that properly.

 

Also can you explain what the alternate diffuse does? I'm wondering if I can achieve the same effect by adding in an additional mix brick...

 

 


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 5:33 PM

file_496273.jpg

Here are a couple of renders of a network I did a while back in Shader Mixer. They are only test renders that I routinely do as I play.

First image one that I call Red Satin.

 

 


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 5:36 PM

file_496275.jpg

Another one...


DCArt ( ) posted Fri, 12 July 2013 at 5:40 PM

Very nice!



KimberlyC ( ) posted Fri, 12 July 2013 at 5:50 PM

Guys... please keep this nice. There is no need for fighting among yourselfs. If you have a problem with someone please site mail them to fix the misunderstanding. There is no need to fight in the forum and disrupt a good thread.

Thanks!



_____________________
.::That which does not kill us makes us stronger::.
-- Friedrich Nietzsche


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 5:52 PM

Quote - Very nice!

 

Thanks...its early morning here so I will have a play with the setup posted by Bagginsbill later today and see if that works better. It's certainly simpler then the one I posted.


LaurieA ( ) posted Fri, 12 July 2013 at 6:35 PM

Quote - > Quote - Could you please post an image of the network for a satin and also a final image of the effect in a render?.  If I can see it I can try and see if its possible to achieve it in Shader Mixer.

Simplest I could come up with:

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3976450&ebot_calc_page#message_3976450

The full-realism satin is a bit more work. You have to buy that one. grin

Example:

Well, there is the one ya helped me with BB when I was struggling with satin ;).

Laurie



LaurieA ( ) posted Fri, 12 July 2013 at 6:54 PM · edited Fri, 12 July 2013 at 7:02 PM

file_496276.PNG

This is a satin node setup of mine that I came up [with when BB was helping me with satin one day](http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2855208). It's his mostly or at least I used what he told me to use in some of the nodes ;).

Laurie



Latexluv ( ) posted Fri, 12 July 2013 at 7:33 PM

I like your shaders Laurie! I use some of them frequently!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


LaurieA ( ) posted Fri, 12 July 2013 at 7:37 PM

Quote - I like your shaders Laurie! I use some of them frequently!

:)

Laurie



cadmar ( ) posted Fri, 12 July 2013 at 8:17 PM

Hi, everyone.

I've been following this thread, since the beginning & have been quiet, as I am sure others are doing as well.

Everything started out great & continued in that direction for quite a while. Then, it slowly began to take a turn sideways. At first, communication was constructive. Then it became something else. At first, it was in between the lines. Later, it lacked that subleness. The longer I followed along, the  more disheartening  it became.

**The thread is about Dawn. A wonderful new character, that is coming out, for both (Daz Studio & Poser, Poser & Daz Studio).  **

This is something that is positive for everyone. We don't live in the perfect world. This is however,  something that is certainly in that direction. How could it be anything but, something good.

Lets work together folks, enough of the non-constructive attacks & inuendos. Livewire is doing something good here, for the whole community. Our community. That means all of us. There are no sides.

Thank you Livewire & thank you, each & every content creator out there.

take care

**Rick **

 

 

 

Vue Infinite 11.5

World Machine 2.3

Geo Control 2.2

Poser Pro 2014

ZBrush 4R6

Paint Shop Pro X6

Blender 2.68a

 

 


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 8:48 PM

Quote - This is a satin node setup of mine that I came up with when BB was helping me with satin one day. It's his mostly or at least I used what he told me to use in some of the nodes ;).

Laurie

Thanks Laurie, I will have a look at trying to set up something similar in Shader Mixer now that I'm back from grocery shopping. Would much rather have been playing.


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 10:31 PM · edited Fri, 12 July 2013 at 10:32 PM

file_496279.png

> Quote - > Quote - Could you please post an image of the network for a satin and also a final image of the effect in a render?.  If I can see it I can try and see if its possible to achieve it in Shader Mixer. > > Simplest I could come up with: > > [ http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3976450&ebot_calc_page#message_3976450](http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3976450&ebot_calc_page#message_3976450) > >   > > The full-realism satin is a bit more work. You have to buy that one. *grin* > > Example: > >  

 

Okay...this is what I have so far. Based off the network in your link...I came up with the following. I'm using 8 bricks where I think you had 6 and I'm not sure that I have settings right.

 

Feedback is welcome in particular if you can suggest solutions in terms of 'the reflection needs more...' or similar.

As I said before I'm not an expert the maths in this type of stuff makes my brain melt out of my ears...; ) so any help is appreciated.

All of these renders have slightly different settings.

I haven't at this point tried to add noise in...I'm trying to get the basic satin right first.


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 10:33 PM

file_496280.png

This time trying get gold


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 10:36 PM

file_496281.png

and the most recent one...

 

I've enjoyed doing this as I've learnt how to change the reflect and refract brick so that it does something other than coloured squares.

If I can come up with something people like I'll do a tutorial on it so that it's accessible to everyone for their use.


andolaurina ( ) posted Fri, 12 July 2013 at 11:26 PM · edited Fri, 12 July 2013 at 11:34 PM

The red one looks like plastic. But the 2nd one looks a bit like taffeta because of the near iridescence (just needs a little bump) and the third is getting a lot more like satin. (specifically like charmeuse). Looking good!

Check out these Bing images of charmeuse. You might need a little bump and more reflection (not more specular but added reflection) - 

http://www.bing.com/images/search?q=Charmeuse

My RMP Store Freebies

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PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 11:49 PM

Quote - The red one looks like plastic. But the 2nd one looks a bit like taffeta because of the near iridescence (just needs a little bump) and the third is getting a lot more like satin. (specifically like charmeuse). Looking good!

Check out these Bing images of charmeuse. You might need a little bump and more reflection (not more specular but added reflection) - 

http://www.bing.com/images/search?q=Charmeuse

Thanks for the feedback...I agree about the red. I was think moire taffeta with the second. I think the third is closest but it still needs more work. I'm currently working on adjusting the reflection strength while using a skydome as at the minute it is reflecting way too much of the blue and turning it very green.

Also still playing with a couple of the other sliders on the reflect and refract brick.

 

 


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 11:51 PM

Quote - The red one looks like plastic. But the 2nd one looks a bit like taffeta because of the near iridescence (just needs a little bump) and the third is getting a lot more like satin. (specifically like charmeuse). Looking good!

Check out these Bing images of charmeuse. You might need a little bump and more reflection (not more specular but added reflection) - 

http://www.bing.com/images/search?q=Charmeuse

Thanks for the feedback...I agree about the red. I was think moire taffeta with the second. I think the third is closest but it still needs more work. I'm currently working on adjusting the reflection strength while using a skydome as at the minute it is reflecting way too much of the blue and turning it very green.

Also still playing with a couple of the other sliders on the reflect and refract brick.

 

 


PendraiaFaeCreations ( ) posted Fri, 12 July 2013 at 11:51 PM

Quote - The red one looks like plastic. But the 2nd one looks a bit like taffeta because of the near iridescence (just needs a little bump) and the third is getting a lot more like satin. (specifically like charmeuse). Looking good!

Check out these Bing images of charmeuse. You might need a little bump and more reflection (not more specular but added reflection) - 

http://www.bing.com/images/search?q=Charmeuse

Thanks for the feedback...I agree about the red. I was think moire taffeta with the second. I think the third is closest but it still needs more work. I'm currently working on adjusting the reflection strength while using a skydome as at the minute it is reflecting way too much of the blue and turning it very green.

Also still playing with a couple of the other sliders on the reflect and refract brick.

 

 


Jan19 ( ) posted Fri, 12 July 2013 at 11:55 PM

Quote - Hi, everyone.

I've been following this thread, since the beginning & have been quiet, as I am sure others are doing as well.

Everything started out great & continued in that direction for quite a while. Then, it slowly began to take a turn sideways. At first, communication was constructive. Then it became something else. At first, it was in between the lines. Later, it lacked that subleness. The longer I followed along, the  more disheartening  it became.

**The thread is about Dawn. A wonderful new character, that is coming out, for both (Daz Studio & Poser, Poser & Daz Studio).  **

This is something that is positive for everyone. We don't live in the perfect world. This is however,  something that is certainly in that direction. How could it be anything but, something good.

Lets work together folks, enough of the non-constructive attacks & inuendos. Livewire is doing something good here, for the whole community. Our community. That means all of us. There are no sides.

Thank you Livewire & thank you, each & every content creator out there.

take care

**Rick **

 

 

 

 

Nice post!!!  :-)

Everybody's just getting antsy, waiting for Dawn.  All the excitement's got to find an outlet. ;-) 

I love me some Modo!  :-)


Jan19 ( ) posted Sat, 13 July 2013 at 12:03 AM

Quote - By the way, that project I did with poser materials, they all worked in studio as well.

All the best.

Great Uncle LROG

That's good news.  I've been trying to find a way to bring some DS shaders into Poser for awhile. 

I love me some Modo!  :-)


PendraiaFaeCreations ( ) posted Sat, 13 July 2013 at 12:42 AM

file_496287.png

Reduced the reflection on the network for the third image as when I popped it into a skydome it was turning really green with blue highlights...I think this looks pretty good as a basic satin.

Still possibly could be improved though...


vintorix ( ) posted Sat, 13 July 2013 at 1:51 AM · edited Sat, 13 July 2013 at 1:56 AM

file_496289.jpg

pendraia, What do you think of this one? It is your own render with some hands on in Photoshop. I was somewhat handicapped by the low resolution but still,

"the hint of a hand-created element can activate a surface, instill passion and energy into a medium, and reassure the recipient that human understanding and insight are the foundation for the message.” Josh Chen


ghosty12 ( ) posted Sat, 13 July 2013 at 1:51 AM · edited Sat, 13 July 2013 at 1:53 AM

file_496290.jpg

Here is a little something I am working on for Dawn going to give her some bite.. lol  I still got a ways to go as this is only part of what I have planned. :)

You know you enjoy 3D Art when you realize that your life is a piece of 3D Art. :)

AMD 7900X3D, 64 GB Corsair Vengeance DDR5 Ram, Asus Prime X670-P Wifi MB, PNY RTX 4070Ti Super 16GB, 14TB SSD's & HDD, Windows 11, Poser 9 / Pro 2012 / Pro 2014, Daz Studio 4.22.


BadKittehCo ( ) posted Sat, 13 July 2013 at 2:00 AM

Ooooh, nice ghosty!

___
Renderosity Store  Personal nick: Conniekat8
Hi, my name is "No, Bad Kitteh, NOO", what's yours? 


Kerya ( ) posted Sat, 13 July 2013 at 2:03 AM

Quote - One word....satin ;). In Poser can be made entirely with a shader and I'm nearly certain it won't go over to DS. Of course, I know nothing about DS but with two speculars and two reflects and a host of noodles in between it probably won't ;). Not saying that DS can't do satin...very likely can, I'm just pretty certain it doesn't do it like Poser does. LOL.

Laurie

 

Satin for DS - a free Merchant Ressource: http://www.sharecg.com/v/21408/

:)


Kerya ( ) posted Sat, 13 July 2013 at 2:11 AM

Quote - Guys, tone down the bickering before I have to start pulling ears - you don't wanna see me in angry momma mode xD

 

The way I learned it: "I am going to pull your ears until they are long enough to warp around your neck as a shawl" ;)


meatSim ( ) posted Sat, 13 July 2013 at 2:13 AM

Quote - Here is a little something I am working on for Dawn going to give her some bite.. lol  I still got a ways to go as this is only part of what I have planned. :)

 

Nice!!


Kerya ( ) posted Sat, 13 July 2013 at 2:38 AM

Velvet in DS - this is just my humble effort, but maybe somebody likes it as a starting point.

VelvetDS

VelvetDSShaderMixer


PendraiaFaeCreations ( ) posted Sat, 13 July 2013 at 2:38 AM

Quote - pendraia, What do you think of this one? It is your own render with some hands on in Photoshop. I was somewhat handicapped by the low resolution but still,

"the hint of a hand-created element can activate a surface, instill passion and energy into a medium, and reassure the recipient that human understanding and insight are the foundation for the message.” Josh Chen

Sorry about the small image, it wouldn't let me a upload the larger one.

playing in photoshop is always fun. Interesting effect. Once Hivewire have their forums up and running I'll set up a shader thread over there where we can discuss converting between DS and Poser. I have some really interesting iridescent effects you may like. I was deliberately trying to achieve a similar effect as the poser recipe.  I thought that I might have it right  but when I changed colours it's looking plasticky again...so back to the drawing board.


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