Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
For a compromise "best bang for your buck" setting, try two raytrace bounces, irradiance cache at 33, IDL quality at 67, min shade rate 0.2, and 4 pixel samples.
Depending on the render time which results, adjust accordingly.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
Quote - How many IDL bounces should I be using?
Start with two. Then, depending on how long your render takes, versus your tolerance for waiting, adjust accordingly.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
If you're not aiming for realistic, there's probably not much need for cranking IDL super high. OTOH, lighting can do amazing things even with comic renders. It really all depends on the particular look you are after.
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3
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I know each render demands different things, but what's the value recommended for IDL Quality in final renders?
I'm using 15 and renders look ok but I'm wondering if that value is too high or too low.
And if I use D3D render firefly, what settings do you guys use for bounces and samples?
I'm not looking for anything super realistic, I'm doing comic-style renders so I go for render speed over quality, pushing quality as far as I can withouth increasing render time too much.
Edit: Forgot to mention, Poser Pro 2014 SR2.1