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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Reality for Poser 3.1 has been released


Amethst25 ( ) posted Mon, 20 January 2014 at 2:17 PM · edited Sun, 17 November 2024 at 3:58 PM

Don’t you love starting the week with good news?

Reality for Poser 3.1 has been released

Reality for Poser today is receiving an update that brings a lot of new features. Best of all Reality 3.1 is free for every user of Reality 3.0 for Poser.

What’s new in Reality for Poser 3.1

Lighting

Added IBL Preview in Poser
Added support for Smart IBL (sIBL) by hdrlabs.com
Added gamma value input for the IBL map. The value is automatically set from the sIBL file, if one is used
Added support for the Ambient Value setting in Poser material. See the updated Modifiers tab

Materials

Improved conversion of materials to light to preserve more texture information
Now converting a material to a light sets the light group to be equal to the material name

User Interface

Added binary file format export, which is now default. It’s faster and produces smaller files.
Faster export to LuxRender
Added support for Poser subdivision. This feature requires Poser 10/Pro 2014 with SR3 installed
Added selection of where to save a new scene instead of using the Documents folder by default
Added control for the level of detail in the Log tab of LuxRender
Added “Render as statue” option to render the whole scene as if it was made of white marble
Added column in the material list that shows if a materials emits light
The advanced option “Ignore Infinite Light” now causes Reality to list the Infinite Lights but to automatically disable them
Improved texture selector shown when selecting “Use Existing” from a texture gear menu. The selector now lists the name of the channel in a human-readable form
Added automatic notification of Reality updates, if available.
Selecting a new image map now remembers the last folder visited
Now if a figure is flagged as invisible it will not render
Renamed “Turbo mode” to “Pure GPU”

Figure support

Added support for Poser’s Jessi
Added support for Poser’s James

Documentation

Vastly improved and expanded Reality User’s Guide. The Guide gained about 60 pages and it includes many more illustrations and video tutorials. The Guide also includes a fully interactive Index.

Reality Add-ons

Added the Simple Plane prop
Added the Round Water Plane prop
New high-resolution thumbnails for the Reality lights and props

Rendering

Added support for LuxRender 1.3
Improved rendering of reflections and detailed patterns. (Blackman-Harris filter)
Improved GPU rendering
Added selection of the GPU devices to use

Compatibility

Fixed compatibility with translated versions of Poser
Optimized Reality to run on Mac OS Mavericks
Fixed issue with parenting/un-parenting objects (requires Poser 10/Pro 2014 with SR3)

Bug fixes

Fixed bug that stopped Reality from restoring the lights and camera information from the Poser scene file
Fixed crash when clicking on the Hidden checkbox for material. This only affected the Windows version
Fixed bug that prevented the gain for the hair mask from being restored
Fixed bug in the handling of the Color Math texture
Fixed bug that caused LuxRender to not start when rendering animations
Fixed bug that prevented export of bump map for the Mirror material

How to upgrade

If you have purchased Reality from Renderosity, RuntimeDNA, YURDigital or Smith Micro please look in your account there and re-download the program. The names of the zipfiles have not changed.

If you have purchased Reality directly from Pret-a-3D then go to the Reality download page and download the version for your Operating System.

Remember to download the new Reality Lights and Props! They have changed and you will need the new ones to work properly with Reality 3.1.

Once you unzip the file that contains the program you will find a Reality 3.1 upgrade guide PDF file. All the details about upgrading are there.

LuxRender 1.3

To use Reality 3.1 you must use LuxRender 1.3. You can download it from our LuxRender download page.

Happy rendering!

http://preta3d.com/reality-poser-3-1-released/

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Morana ( ) posted Mon, 20 January 2014 at 6:08 PM

This is indeed fantastic news!  Looking forward to seeing what the IBL changes and ambiant value support looks like. :)

lady-morana.deviantart.com


EricofSD ( ) posted Thu, 23 January 2014 at 1:19 AM

Yeah, but did they ever get the GPU renderer to work?  Reality 3 says its GPU capable but you have to write code and add that to Lux to get Lux to use the GPU though Reality.  There was a code sample here in a thread a while back.  I'm not a programmer.  I gave up trying to figure it out.

So for me, Reality 3 is only a CPU renderer.  I have 24 cores in this beastie of CPU but that's not the point.  I wanted reality to take advantage of the GTX 780.

If anyone knows how to get Reality to render with GPU without having to write code for Lux, I'm all ears.

Thanks in advance,

Eric


toastie ( ) posted Fri, 24 January 2014 at 7:16 AM

Tried to download the update, but the zip files are empty..... anyone else getting this?


toastie ( ) posted Fri, 24 January 2014 at 9:01 AM

Quote - Tried to download the update, but the zip files are empty..... anyone else getting this?

 

Ignore this. Got them now.


MistyLaraCarrara ( ) posted Fri, 24 January 2014 at 9:03 AM

is there a home site for Lux?

I used to think Lux and Reality were the same thing, but they 2 separate softwares.



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DustRider ( ) posted Fri, 24 January 2014 at 11:31 AM

Quote - is there a home site for Lux?

I used to think Lux and Reality were the same thing, but they 2 separate softwares.

Here you go 

www.luxrender.net/

__________________________________________________________

My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......


aRtBee ( ) posted Fri, 24 January 2014 at 1:39 PM

@EricofSD: I just check the turbo box. Then the SVG renderer is activated, which comes with Luxrender 1.3. And SVG is GPU. Didn't test thouroughly yet.

(before Lux 1.3 the turbo checkbox was there in Reality already, but didn't work since the SVG was not installed unless you were running a test/beta of Lux 1.3)

- - - - - 

Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though


EricofSD ( ) posted Sat, 25 January 2014 at 1:32 AM

aRtBee, yeah, I made sure I got lux 1.3, but there were crashed when I checked the turbo box.  There was something here about writing code to fix that.  I'm not going to take the time.


RannDomAxess ( ) posted Sat, 01 February 2014 at 2:03 AM

I just downed the 3.1 version a little while ago, and it looks to be the same version I already had.

The reality.exe was dated jan 10, 2014 in both my 3.0 and in the 3.1 version.

Plus there was still a pdf in the 3.1 folder about upgrading to 3.1.

And the md5's are the same on both the 3.0 and the 3.1 zip files.

 

I'm thinkin my account didnt get the upgrade yet.

Has anyone else had this experience?

e


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