Sat, Jan 11, 4:07 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: .OBJ to .CR2 loss of polygons??


gyusaku ( ) posted Sat, 05 May 2001 at 10:07 AM ยท edited Thu, 15 August 2024 at 9:00 PM

file_168644.jpg

I am having trouble converting an .obj file that I am working on to a .cr2 file for use in poser. When I import the object into poser it looks good. So then I go to Hierarchy Editor and select the figure and the Create New Figure button and it puts a .cr2 file into the New Figures folder. The icon to select the figure looks just like the obj file but when I double click and load the image I get this mess of missing polygons and what is an all but unrecognizable figure. I am including a before and after picture in the hopes that someone has seen this kind of thing before and knows how to fix it. I am not using the poser pro pack, just version 4.0.2. Thanks in advance for any help.


Styxx ( ) posted Sat, 05 May 2001 at 2:00 PM

is it posable? if not, you could save it as a prop instead. cheers!


PhilC ( ) posted Sat, 05 May 2001 at 5:56 PM

Check your grouping and group names. Poser is very case sensitive.For example, "Tail" is not the same as "tail". If you get really stuck and you think it could help then by all means email me the files and I can look at them
philc_agatha_white_on_black.jpg


bloodsong ( ) posted Sat, 05 May 2001 at 6:42 PM

heyas; do you use the grouping tool at all? it looks like you missed some polygons, or maybe those polygons weren't grouped?


gyusaku ( ) posted Sun, 06 May 2001 at 6:51 AM

Thanks guys! I had improperly grouped, but once I grouped everything, made a new prop from that, then the CR2 from the prop, everything looks good. I appreciate all the help.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.