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DAZ|Studio F.A.Q (Last Updated: 2025 Jan 21 5:37 am)



Subject: Water Shaders


cedarwolf ( ) posted Sun, 11 May 2014 at 4:03 PM · edited Sun, 19 January 2025 at 1:36 PM

Hi again.  I've just spent two hours on the RendoAnnoying Freebies section, and sharecg.com, trying to find a water shader for Studio.  How hard can this be?  Anyone know where to find a free one that actually works?

Thanks.


Medzinatar ( ) posted Sun, 11 May 2014 at 5:28 PM

file_504202.jpg

Simple water shader is fairly easy to do. I just going to cgtextures.com and get a seamless water tile for the free price. Then add map to plane primitive in diffuse and reflect, and make slighly less opaque.



Hiro.P ( ) posted Sun, 11 May 2014 at 5:38 PM

You can also use the texture in the bump channel, adjusting the strength to taste. The bump channel is a grey scale but if you put in a color image, it will be converted to grey scale in the software so while you can convert it first, you don't need to.


cedarwolf ( ) posted Sun, 11 May 2014 at 9:15 PM

Thanks!  I appreciate your help.  


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