Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)
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-Kix
Kixum...that's exactly the same thing that I'm doing...I think that my problem is that I want the transparency to be a very thin strip and it's leaving that nice little white area in there which is making it not look transparent... as far as the termanology or "transmapping" that's what I've always heard of transparent maps being called...must be a texas thing.. Jared
-Kix
It appears to me that the problem is a simple anti-aliasing issue. The white lines are the result of your 2D program anti-aliasing the edges against the white background to smooth out the curves. The lines aren't actually white, but rather a 1-5% black, which appears as white. Try building your map in Illustrator, or turning anti-aliasing off in Photoshop. Incidentally, the 1% black is a good trick I've used before to have seemingly white portions be visible when the "white is transparent" otion is selected. ty
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O.k., is transmapping possible in Carrara, or is this another bug issue? I have a b&w map and I want the white part to be fully transparent. When ever I apply it in the Transparancy part of the the shader I get nothin, nada, squat...well, actually I get an outline of the transparent part...I have selected "White Invisible" and still nothin. Any suggestions, comments, or stuff like that is appreciated. Thanx, Jared