Sat, Dec 28, 5:24 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 27 9:24 pm)



Subject: Texture cross talk in Poser 9 SR-3


rokket ( ) posted Thu, 29 May 2014 at 8:01 PM · edited Sun, 01 December 2024 at 11:25 AM

I created two outfits, one for Tyler (the Batman suit), and a cyborg/robocop for Dawn.

I loaded Dawn into Poser. I then loaded the cyborg outfit and conformed it to her. It's 3 separate pieces: an underarmor, an exoskeleton and the boots.

I then loaded Tyler and the Batman outfit. When I attempted to load the boots I got the texture cross talk. Tyler's boots took on Dawn's textures and texture maps, and when I conformed them to Tyler, they exploded.

I don't have a screen cap; I'm not not my laptop at the moment. Is the fact that the conformers are both labelled boots causing this? It's never happened to me before.

 

I got the same result with Miki 4 and Dawn in the same scene.

 

Has this problem happened to anyone else? Or do I need to start a ticket with SM?

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


hborre ( ) posted Thu, 29 May 2014 at 8:39 PM

If the names are identical, Poser will pick up on the first instance it encounters.  This is common in all versions.  Go back and rename one of the files.  


rokket ( ) posted Fri, 30 May 2014 at 12:05 AM

Ok, thought I broke something. Thanks. I'll rename the boots for Dawn as Cyborg Boots or something.

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


ockham ( ) posted Fri, 30 May 2014 at 7:01 AM

This also happens sometimes when a texture can't be found, regardless of similar names. 

Recently I had a scene where the front of a big temple-like building "adopted" the face texture of a human character.  Extremely strange to see a temple with eyebrows and lips!

My python page
My ShareCG freebies


hborre ( ) posted Fri, 30 May 2014 at 12:38 PM

LOL!


grichter ( ) posted Fri, 30 May 2014 at 5:04 PM

Quote - Recently I had a scene where the front of a big temple-like building "adopted" the face texture of a human character.  Extremely strange to see a temple with eyebrows and lips!

Congrats Ockham, sounds like you created the ultimate Vicki in a temple render :thumbupboth:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


rokket ( ) posted Fri, 30 May 2014 at 5:40 PM

Quote - > Quote - Recently I had a scene where the front of a big temple-like building "adopted" the face texture of a human character.  Extremely strange to see a temple with eyebrows and lips!

Congrats Ockham, sounds like you created the ultimate Vicki in a temple render :thumbupboth:

I was going to say that exact same thing!

You beat me to it!

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


ockham ( ) posted Fri, 30 May 2014 at 7:42 PM

Aaaack!  I didn't even think of that!  I was using the temple as a bank building, so the connection didn't occur to me. 

My python page
My ShareCG freebies


rokket ( ) posted Sun, 01 June 2014 at 6:57 PM

Using the temple as a bank building. Makes sense; we do tend to worship money!

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.