Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Yeah, I typically don't use such a shallow F-Stop myself. That was an extreme that I noticed. F-5.6 or F8 or so is where I usually roam as well.
But for the focus, the center point is often not where I want to focus, so I use the calculation. I don't want to move the camera and mess up with the manual slider.
Where is this "Cal DoF Focal Distance" you "use"? Is it a button - a menu item? Where is it?
Obviously it is something I don't use, since I don't have any idea what you're referring to.
I simply grab the focal_Distance parameter dial (left mouse down and hold) and start moving my mouse. A cross-hair appears (the Focus Distance Guide) in the preview window which moves as I move the mouse. When the cross-hair intersects what I want in focus, I let go of the mouse button.
Then it renders in focus exactly where I left the cross-hair.
( You can also permanently show the Focus Distance Guide by the menu item Display / Guides / Focus Distance Guide. )
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
@BB: It's in the Python script panel under Render / IO. Also, I don't know if it's just me, but it gives the results in feet, regardless of what your preferences are set to use.
Those default crosshairs can be a pain. If my camera isn't focussed directly onto a characters head, but rather aimed at the body, I can never tell what portion of the face will be in focus. I found myself using a script by Semidieu to put visible planes on the camera that I can work with.
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Quote - @BB: It's in the Python script panel under Render / IO. Also, I don't know if it's just me, but it gives the results in feet, regardless of what your preferences are set to use.
Those default crosshairs can be a pain. If my camera isn't focussed directly onto a characters head, but rather aimed at the body, I can never tell what portion of the face will be in focus. I found myself using a script by Semidieu to put visible planes on the camera that I can work with.
Yup, that's exactly why I use it. If the face isn't in the crosshairs, it's difficult.
I wish that were true. I have been playing around with it, and will use it when I can. It fails when there is transparency, like a portrait of hair.
I'll use it when I can. It does shorten render times, and lets you set the focus distance and amount of blur on the fly which is very handy.
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I don't recall this in earlier versions, but I've upgraded to SR4 with Poser Pro 2014. Now when I do some renders, and use DoF, the focus has been off.
Typically I'd select the head, then use "Calc DoF Focal Distance." Used to work like a charm. Then I noticed blurry eyes. So I tried selecting the eyes. Still blurry.
Does it calculate off of the closest point to the camera, or center of mass? Or am I just copy and pasting wrong?