Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)
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Hi - can anyone explain or point me to an explanation about preserving the proper animation(s) for basically moving the mouth in Unity?
I have Game Dev, reduced triangles, exported to FBX (not baked!), preserved the proper vocals (UW, A, EH, etc).
In Unity, I can see the animation parameters, but they have that blue symbol next to them and don't seem selectable.
I would really appreciate that missing info,
Thanks!
Jim