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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)



Subject: How to animate visemes (speech) in Unity after exporting from PoserGameDev?


JimGale ( ) posted Fri, 19 June 2015 at 4:45 PM · edited Fri, 02 August 2024 at 6:36 AM

Hi - can anyone explain or point me to an explanation about preserving the proper animation(s) for basically moving the mouth in Unity?

I have Game Dev, reduced triangles, exported to FBX (not baked!), preserved the proper vocals (UW, A, EH, etc). 

In Unity, I can see the animation parameters, but they have that blue symbol next to them and don't seem selectable.

I would really appreciate that missing info,

Thanks!

Jim


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