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New Poser Users Help F.A.Q (Last Updated: 2024 Nov 19 6:44 am)

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Subject: Cloth Room - Flag falls to ground - won't attach to flag pole.


fldrummerman ( ) posted Fri, 15 January 2016 at 9:45 AM · edited Mon, 28 October 2024 at 2:59 PM

I made a flag from the hi res square primitive, then made a flagpole. I parented the flag to the flag pole, but when I try to clothify the flag, it always falls to the ground. I changed the hierarchy so that the flag pole was above the flag, but it keeps falls. I tried to work with the constrained setting because that is where I think the answer is, but i never got the flag to stick to the pole. Any suggestions?


LaurieA ( ) posted Fri, 15 January 2016 at 9:54 AM

You need to go into the grouping tool and select a line of polygons down the side of the flag closest to the pole that you can set as "constrained" (remember to give that group of polys a name). That way those few will stay put and the rest of the flag will flop or flap like it's suppose to.



jennblake ( ) posted Fri, 15 January 2016 at 3:56 PM

😄 So nice to see everyone jumping in to help out in here. Thank you. 👍


saibabameuk ( ) posted Wed, 05 June 2024 at 6:11 AM

Any way to make the flag blow in the wind?



RedPhantom ( ) posted Wed, 05 June 2024 at 7:22 AM · edited Wed, 05 June 2024 at 7:22 AM
Site Admin

Use a wind force object

1 load your flag

2 load the wind force (under the objects menu)

3 Position the wind force to the direction you want your wind blowing.

4 You'll need to increase the range. Unless the flag is for ants, the default range is way too short

5 You'll probably also want to increase the amplitude. That's the strength of the wind

6 go into the cloth room and create a new simulation and clothify the flag

7 set the flag to collide with the wind

8 set and constraints as discussed above.

9 run simulation

10 adjust the amplitude

Here is what I got with my wind settings. I didn't have a good flag so I used the high-res square and choreographed the corners to simulate it being stuck in a pole.

I did need to add more frames to the simulation. This one didn't start flying until about frame 50. I did 300 frames and this frame is 291. If you need more detailed instructions for setting up the cloth room, let me know and I'll post them later today.


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