Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)
This has to do with a change they made in the way the Pro Pack reads geometries (their gonna change it back with the next patch).
Open the PZ3 in a text editor. Your going to find that the geometry of some of your props and other things have been embedded into the PZ3 file (it doesn't reference the original .obj anymore). These geometries are seperated into groups by lines that start with the letter 'g'. Generally group labels look like this: 'g lForeArm', 'g hip', 'g rFoot', etc. Sometimes you will find (generally if the grouping tool has been used) group lables that are just a 'g' with no name after it. Poser could read these empty 'g' lines fine, but this is where Poser Pro Pack screws up and doesn't read any of the 'f' lines (faces) that fall under that empty lable.
Okay, enough theory. Here's how you fix it:
With your PZ3 open in a text editor do a search for 'g'. Whenever you find one of these un-labled g lines, give it a lable. It can be anything... 'g blah', 'g blank', 'g unknown', whatever. SAVE AS the file (just to be safe) and you should be able to open it up in Poser Pro with no holes.
Hope this helps.
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ALOT of old PZ3s that I open up in Pro Pack are missing polygons. Why? Is there a way to fix it.. Also Some PZ3s that have alot props in them make all the props invisible ..I have to go to each one and make it visible....Very frustrating. it also seems to run slower than poser4. HELP. TIA