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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2025 Jan 21 6:51 am)

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Subject: Darkness at a Distance.


Robo2010 ( ) posted Fri, 16 December 2016 at 5:00 PM · edited Tue, 14 January 2025 at 9:46 PM

Been awhile using Poser, since Poser 6. Now with Poser 11 Pro, seeing if Poser has improved more. The one thing that Poser lacks is large scenes. (Unlike Carrara, Bryce, Blender....). I thought of using Dystopia, and increased up to 12000%. I had to play with camera settings to get the full scene. But when I do a render, I am short of view. I am unable to find options in Rendering to get full scene.

Before render (Scene setup)

Smple3.jpg

And then a Render. (how can I fix this).

CityRenders.jpg



ironsoul ( ) posted Fri, 16 December 2016 at 5:33 PM

How have you set-up the construct? Is it invisible or have you scaled it to match the scene



Robo2010 ( ) posted Fri, 16 December 2016 at 5:38 PM

Invisible, All invisible. Will try scale up.


Robo2010 ( ) posted Fri, 16 December 2016 at 5:52 PM

No change in render. I up scaled the background up to 12000%, still made invisible (unchecked) and still problem.


donnena ( ) posted Fri, 16 December 2016 at 10:14 PM

Please chose the camera you are using and set the Yon to double the default value.

if you see more of your scene, but not all of it, keep increasing this value!

Happy Rendering!

;>

Andy!


Robo2010 ( ) posted Fri, 16 December 2016 at 11:32 PM

In image above shows that I have the Yon to 30 thousand . Normal will be 15000, that I can see the whole scene (all buildings). I increase 15 thousand more for future (if so). But in render I get partial scene. I checked render settings, and nothing. I am frustrated, and I should have known, Poser is not able to have potential to have scenes this big. Wrong software program to do so.


ironsoul ( ) posted Sat, 17 December 2016 at 12:52 AM

If there is a maximum render distance then one approach is to find that limit and scale down the scene to fit within it. True for accurate BSDF materials correct scale should be used but is that a problem here, a bigger issue is getting the atmospherics right. I don't have access to Poser this weekend but will have a look over the week, if there is a limit it would be interesting to know what that is.



Robo2010 ( ) posted Sat, 17 December 2016 at 1:30 AM · edited Sat, 17 December 2016 at 1:33 AM

Ok, this Dystopia product did okay in poser 5, 6. (4x4) To get matching scale of characters (Victoria, Michael, etc) to match with buildings. Their was that option, upscale buiildings (scene) 12000%, or leave at 100%, but downscale characters, which became a huge problem, with other things like vehicles, outfits. This was for animating. Poser 4, 5, 6, no matter how powerful my PC was. Animating anything was truly impossible for large scenes. Poser had memory limits (Windows XP), and would take forever. Even for a fly bye, unlike today PCs are fully powerful (I build em). Their is PCs you can upgrade ram (DDR4s) onto MB to 128GB. My system is 16GB of DDr3s, and able to upgrade 32GB. Poser 6, using Dystopia I wasn't able to put 6x6 in my scene projects. Would never load, or freeze. Now Poser 11 Pro, it loads up pretty quick, and I still find limitations in Poser itself. (Not made for large scenes, like mountains, trees, cities). Poser is a small scene and character creator program. Want/Need large scenes? Use a background image. Poser is not Blender, Carrara, 3DSmax. I had to give up on this project. Will wait. Was trying out scene size, lighting, depth of field and possibly a little animation. I am at a stand still.


RedPhantom ( ) posted Sat, 17 December 2016 at 8:22 AM
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I'm going to assume you also scaled up your skydome by the same amount. It's much bigger than the city blocks. dys.png

That little gray square in the middle is the blocks. The dome ithe rings. I put the camera at the center and put the yon up to it's max and couldn't see it all. I could see the inner ring. Try reducing the sky dome to 3000% rather than 12000%. You will need to adjust the height for the ground plane and water plane but it will show them.


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Robo2010 ( ) posted Sat, 17 December 2016 at 8:44 PM

Skydome is removed, and/or disabled. I am aware of Skydome that comes with Dystopia.


jura11 ( ) posted Sun, 18 December 2016 at 2:35 AM · edited Sun, 18 December 2016 at 2:36 AM

Hi there

Not sure,bu are you doing something wrong,can you check yours render dimensions ?

Here is how it looks

Dystopia A.jpg

Rendered in FireFly Dystopia FF.jpg

And rendered in SuperFly(strangely,SF render took only 5 minutes to render and FF render took I think 49 minutes from log) Dystopia SF.jpg

Hope this helps

Thanks,Jura


RedPhantom ( ) posted Sun, 18 December 2016 at 6:27 AM
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If your skydome was removed, what are you using for your background? You need something or it will be black.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


Robo2010 ( ) posted Sun, 18 December 2016 at 11:02 AM

Had in plans to other other (ideas), instead of Skydome. For example "HDRi"

Wow Jura11... Those Renders look kick ass.


Robo2010 ( ) posted Sun, 18 December 2016 at 11:05 AM

In windows XP (poser 6). I wasn't able to load Dystopia 6x6, even in Carrara. How in the world did these guys make this?, (questioning myself). Windows 7, Poser 11 Pro. Dystopia 6x6 is able to load up in seconds, even the rendering. Although some parts are cut off (Camara), main post (upscale 12000%).


ironsoul ( ) posted Sun, 18 December 2016 at 1:55 PM · edited Sun, 18 December 2016 at 1:57 PM

Inserted the white Hi Res square prop at 0,0,-100000 (units set to 1 metre, scale 1000000), added infinite light - i.e. prop was 100KM from camera and it still rendered in Superfly and preview mode ok, Firefly the prop went invisible at 2.6KM or greater. I tried both ray trace and depth map shadows for the lighting but didn't make a difference with the Firefly render.



Robo2010 ( ) posted Tue, 20 December 2016 at 6:21 PM · edited Tue, 20 December 2016 at 6:27 PM

Was able to play around with Poser 11 Pro today, and decided to load up the big dystopia file. In Superfly render I am able to get more (infinite) distance. And more distance in Firefly. I didn't do any changes, or adjust. Dunno what happened. I noticed background wall is deleted. Do not see it in my list of stuff in scene. Maybe that is it.

This render is done in SuperFly (very fast). I can also make Dystopia 12x12, and no problems. Notice all the street lights (white) functions. Thanks to "emission" node. :-) Awesome! Just set up one (25.0 evening, 125.0 night) which Dystopia scaled up to 12000%, and they all work.

12a1.jpg


RedPhantom ( ) posted Wed, 21 December 2016 at 6:11 AM
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Looks good. Glad to see you got it working.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


jura11 ( ) posted Wed, 21 December 2016 at 6:31 AM

Agree looks much better, in my view I would use SuperFly for rendering, but this depends on what you want to achieve or accomplish there

Hope this helps

Thanks, Jura


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