Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
qaz posted at 12:51PM Mon, 24 June 2019 - #4354482
All I said was that Poser needed a decent figure as a base, and everyone descended on me with their ? opinions. People need to be able to share ideas and give input in this thread without having to feel defensive about those ideas.
You don't get to go "THIS THING YOU LOVE IS UGLY AND THAT'S A PROVEN FACT" and then complain that people argue with you about it. That's not how adulting works.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Nails60 posted at 10:53AM Mon, 24 June 2019 - #4354490
Poser has the fitting room, which for all those other non-dress things you've mentioned is pretty easy to use,
Can you use it to take a top made, say for Dawn, and fit it to La Femme? And how long would it take to make it happen? Just curious, I've never used it.
PLEASE do not bash me for what i'm about to type, and keep in mind i've never used DS, been playing in Poser since 2K1...
but a thought has occurred to me, and because i want & wish for Poser to continue to be a viable program, i'll take a risk & post my thought... and it is MY THOUGHT, and based on conversations i've had with a few vendors & their experiences only, not on my own experience...
ok, that said, here goes:
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
Glitterati3D posted at 12:57PM Mon, 24 June 2019 - #4354454
SeanMartin posted at 10:51AM Mon, 24 June 2019 - #4354443
qaz posted at 10:22AM Mon, 24 June 2019 - #4354440
Not impressed.
Pity.
Shameful, isn't it? You can almost SMELL the DAZ fear coming off these posts. They might actually have to COMPETE!
:: le sigh ::
The guy rather pointlessly bashes someone's quite good art, and all you can say is "DAZ fear"?
Seriously, get over it and move on. Clearly nothing for you to see here.
docandraider.com -- the collected cartoons of Doc and Raider
Giana posted at 12:57PM Mon, 24 June 2019 - #4354494
PLEASE do not bash me for what i'm about to type, and keep in mind i've never used DS, been playing in Poser since 2K1...
but a thought has occurred to me, and because i want & wish for Poser to continue to be a viable program, i'll take a risk & post my thought... and it is MY THOUGHT, and based on conversations i've had with a few vendors & their experiences only, not on my own experience...
ok, that said, here goes:
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
Agreed and I have a feeling that Rendo team knows this as well - given as the first update for La Femme was to give her tools to make content creation for her easier.
But again, it can be a couple of years before we can hope to see a new version of Poser, so we'll have to be patient.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
qaz posted at 1:00PM Mon, 24 June 2019 - #4354482
All I said was that Poser needed a decent figure as a base, and everyone descended on me with their ? opinions. People need to be able to share ideas and give input in this thread without having to feel defensive about those ideas.
Perhaps if your own hadnt been expressed quite so rudely?
But that's just my opinion, you understand. LOL
Moving on. Rosity, congrats again for what I think is a smart move.
Have a good day, all.
docandraider.com -- the collected cartoons of Doc and Raider
Giana posted at 1:10PM Mon, 24 June 2019 - #4354494
PLEASE do not bash me for what i'm about to type, and keep in mind i've never used DS, been playing in Poser since 2K1...
but a thought has occurred to me, and because i want & wish for Poser to continue to be a viable program, i'll take a risk & post my thought... and it is MY THOUGHT, and based on conversations i've had with a few vendors & their experiences only, not on my own experience...
ok, that said, here goes:
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
I agree with this too. Glitterati3D actually tried to teach me how to rig a simple tshirt in Poser once upon a time, but no way my feeble brain was getting it. LOL. I did rig a pair of earrings in the other software using a tutorial from a video and it went smoothly, but I haven't tried anything more difficult that that yet. But I've been told as well that it's easier there by a vendor or two :). There are just so many things that need looked at. It's going to take time. But I'll be keeping my eyes on it's progress.
Laurie
Content Advisory! This message contains nudity
FlagonsWorkshop posted at 1:07PM Mon, 24 June 2019 - #4354493
Nails60 posted at 10:53AM Mon, 24 June 2019 - #4354490
Poser has the fitting room, which for all those other non-dress things you've mentioned is pretty easy to use,
Can you use it to take a top made, say for Dawn, and fit it to La Femme? And how long would it take to make it happen? Just curious, I've never used it.
You know what, I've never tried the entire process. Let me check.
La Femme loaded, turned off Inverse Kinematics on her feet which load on by default, zero figure because she has slightly posed legs when she loads. Loaded Dawn's Tank Top, unconformed.
Looks good from the front, but--
Well. Translations and scales to get it better fitting sorta. (Had to Show Hidden Parameters because Dawn's stuff comes with hidden scales)
Fitting Room, New Session. Zero Figure off on the object cause I moved and scaled it around.
Just clicked Fit without changing any of the options.
Create Figure > options here. You can leave as it comes with all the bones on, but I prefer to pick the bones to save on computer resources. Auto Group on if the body parts are different between the figures. Transfer Morphs off because I prefer to transfer them another way.
I forgot to include her thighs, not gonna do it again because I'm just showing you how it's done.
A daunting process for a casual user, but took me less then five minutes if I hadn't been taking screenshots of the process to post here.
From here, I'd load her new HD Dev Rig, go to Figure > Copy Joint Zones From the rig to get some smoother weight maps, and then Copy Morphs From the rig after loading the morphs into the rig. That is, if I wanted to save this to my library for constant use.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Afrodite-Ohki posted at 11:54AM Mon, 24 June 2019 - #4354492
qaz posted at 12:51PM Mon, 24 June 2019 - #4354482
All I said was that Poser needed a decent figure as a base, and everyone descended on me with their ? opinions. People need to be able to share ideas and give input in this thread without having to feel defensive about those ideas.
You don't get to go "THIS THING YOU LOVE IS UGLY AND THAT'S A PROVEN FACT" and then complain that people argue with you about it. That's not how adulting works.
Completely disagree. Edsels were the cars of the future – an expectation they failed to meet. After being unveiled to the public, they were considered to be unattractive, overpriced, and overhyped. They failed. While beauty is in the eye of the beholder there is never the less a normal distribution curve where you can see what most people agree upon. Yes there are outliers.
An on line dating company did a study to show that men have a very high degree of agreement on what they consider attractive. If I dont think a woman is attractive, I can be pretty sure most other men will share my opinion. That's what the studies show. Google is your friend. There is a video online somewhere that shows a speed dating experiment where the men would go to the next table meeting one woman at a time. No conversation between them was allowed. Each individual recorded how attractive they thought their opposite was by means of a dial under the table. Once that round was complete, they repeated everything, but this time the couples would be able to converse normally. Now the power of personality was in play. The final results showed that the second round was a waste of time because the individuals had all based their judgments on looks alone. The men were attracted to the prettier women and the women were attracted to the taller men. The SAME men.
Although I didn't use the term 'absolute fact' and you could say it was my opinion, I can just point to science and say I'm almost certainly correct. It's in the genes. As far as love is concerned, well you can love dogs can't you.
But if you want more evidence, then consider how few want to render the figure. Go on DeviantArt and do a search for 'La Femme'. Me and one or two others. Says it all really. I understand there can be emotional issues involved and I stated I was going to receive push back. Don't care. My opinion is worth sharing.
Also remember the goal (in this case LaFemme) doesn't have to be the figure. I used the HD dress dev rig as the goal o convert the mfd to LaFemme, and got a reasonable working dress. When I next go back to it I'll do some transfer of morphs.
I've also used Evilinnocence's peasant dress as the goal to convert the mfd to dawn.
Nails60 posted at 1:49PM Mon, 24 June 2019 - #4354504
Also remember the goal (in this case LaFemme) doesn't have to be the figure. I used the HD dress dev rig as the goal o convert the mfd to LaFemme, and got a reasonable working dress. When I next go back to it I'll do some transfer of morphs.
Ohh good to know, thank you!
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
qaz posted at 1:49PM Mon, 24 June 2019 - #4354503
Afrodite-Ohki posted at 11:54AM Mon, 24 June 2019 - #4354492
qaz posted at 12:51PM Mon, 24 June 2019 - #4354482
All I said was that Poser needed a decent figure as a base, and everyone descended on me with their ? opinions. People need to be able to share ideas and give input in this thread without having to feel defensive about those ideas.
You don't get to go "THIS THING YOU LOVE IS UGLY AND THAT'S A PROVEN FACT" and then complain that people argue with you about it. That's not how adulting works.
Completely disagree. Edsels were the cars of the future – an expectation they failed to meet. After being unveiled to the public, they were considered to be unattractive, overpriced, and overhyped. They failed. While beauty is in the eye of the beholder there is never the less a normal distribution curve where you can see what most people agree upon. Yes there are outliers.
An on line dating company did a study to show that men have a very high degree of agreement on what they consider attractive. If I dont think a woman is attractive, I can be pretty sure most other men will share my opinion. That's what the studies show. Google is your friend. There is a video online somewhere that shows a speed dating experiment where the men would go to the next table meeting one woman at a time. No conversation between them was allowed. Each individual recorded how attractive they thought their opposite was by means of a dial under the table. Once that round was complete, they repeated everything, but this time the couples would be able to converse normally. Now the power of personality was in play. The final results showed that the second round was a waste of time because the individuals had all based their judgments on looks alone. The men were attracted to the prettier women and the women were attracted to the taller men. The SAME men.
Although I didn't use the term 'absolute fact' and you could say it was my opinion, I can just point to science and say I'm almost certainly correct. It's in the genes. As far as love is concerned, well you can love dogs can't you.
But if you want more evidence, then consider how few want to render the figure. Go on DeviantArt and do a search for 'La Femme'. Me and one or two others. Says it all really. I understand there can be emotional issues involved and I stated I was going to receive push back. Don't care. My opinion is worth sharing.
This is the last I'll be replying to you on this - this entire post of yours is "yadda yadda" once you remember that YOU think she's ugly while others think she's beautiful.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Miss B posted at 12:51PM Mon, 24 June 2019 - #4354457
Glitterati3D posted at 10:55AM Mon, 24 June 2019 - #4354441
You know Tracy, I wish that was 100% true. The sad fact I've found is, a lot of Poser users just don't go to the DAZ forums anymore, mostly because any comments they make about Poser, or the Genesis characters, are immediately deleted by the Mods on the DAZ forums.
I have not had that experience. I'm very active at the Daz Forums (mostly in the NPR and 3D Comics threads, but elsewhere, as well) and I have never had a post deleted. For that matter, I sometimes post my Poser renders in my Daz Gallery (clearly stating in my description that I rendered it in Poser Pro 11) when i want to highlight great Daz Content. Again, i've never heard a peep from the mods and my work has been well received by the DS artists, even though I'm clearly in the minority over there.
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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM | 14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
mikemitchellonline.blogspot.com | Poser Noir Comics Tutorial | Illustrations Honored by Renderosity
The look of a base figure is largely irrelevant.....it is simply a "functional base". How good that base is, is determined by how good looking of characters that products makers can make of that base. I have tried a large number of the bases out there to see what they can do, and many are not easy to work with. The success of a figure is not so much the base itself...but how much support it gets, so it has to be functional and easy to work with.
Reading through this thread I feel like I am the hated bastard step-child because I love both parents. That's okay, I visit just as much with my other surrogate parent as well.
I still love you all, and respect your opinions, likes, dislikes, wants, and wishes...
So, after reading several different threads, and at different sites, I came to the conclusion to take my winnings from poker and invest in Rendo's future development of Poser -- Even though I am happy with the cc tools in PP2014, and without PP11 having had added the cloth creation module I desire, I purchased Poser Pro 11.
I learned two things yesterday:
There are some who believe all that would have purchased PP11 out there already have, which I believe is erroneous just for the fact I am always a version behind and wait for a great sale to purchase (PP11 is at that price point I am willing to spend right now, but I have passed it up for cheaper in the past). Normally, for me, it would be a purchase probably two years into everyone already owing PP12.
It seems that somewhere people have been conversing with Jenn from Rendo, and an official statement has been made that Poser and Poser Pro has been/will be merged together, and there will only be one price for one program going forward -- all the tools of the pro version with the standard version price tag. I like this, but there goes my arguments for pro tools to be added to a pro version for content creators -- now everyone will be able to play with whatever they come up with.
At this time (today), I can confirm that the sale from SM is still in transit with regards to our data/serials -- The upgrade confirmation sent me to the SM site where my SN's are currently stored. I assume they will all be transferred here, but have no idea when that shall be. I believe we will all have our data stored here at least by the time we need to upgrade to Poser 12.
One last thing, I have a crazy idea for a feature suggestion. Let me know what you think, whether you hate it, hate me for even thinking it, like it, love it, think it's a good idea, bad idea, or I am just bat-s**t nuts...
After reviewing the promo images for Poser Pro 11, I noticed two of the images are paint-over renders. My idea is for adding painting ability inside of Poser, so for those who like to do those sort of finals can work from start to finish. The idea crossed my mind, because this is available inside of Blender, and I mean this as a feature for Poser only users who would desire it. I believe there are some things already inside Poser which could help adapt this already.
Also, this is based on what I have read where some are suggesting what Poser needs is some new functions to help grow, or bring back users -- just a measly suggestion -- What do you think?
Letterworks posted at 12:58PM Mon, 24 June 2019 - #4354320
As Glitterati3D said above there is nothing wrong with wanting a plugin to use DAZ figures in Poser, but that request should and in fact MUST be aimed at DAZ not Poser's owners. Among the reasons for that are the fact that Bondware/Rendo have a program they expect to SELL... for a PROFIT. In order to incorporate DAZ's proprietary handlers they would need to license the tech from DAZ (a fact that I'm sure DAZ thought of when creating such technology). Therefore Bondware/Rendo would have to pay for said liciense causing the price for Poser to increase or the profit margin to decrease, both undesirable outcomes. Another is that DAZ knows their tech... Bondware/Rendo would have to PAY their development team to first learn Poser (if they aren't already familiar with it) AND Daz's technology (If not familiar with it). time is money so the cost for the learning time would need to be passed on the the end users, again an undesired out come for (little?) gain. Give the new owners a chance to run some of the shine off their new purchase. Keep calm (aka civil) and see where they plan to take Poser, before getting too heated!
I do not agree with your initial statement in any way, shape or form. This is EXACTLY the right time to tell the new Poser owners what we want and what we hope for. And one of those key items is GENESIS FIGURES.
I'm just going to put it bluntly:
Anyway, i'm guessing the hornet's nest is about to get riled up, so I'd better duck on out of here until the buzzing subsides.
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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM | 14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
mikemitchellonline.blogspot.com | Poser Noir Comics Tutorial | Illustrations Honored by Renderosity
RobZhena posted at 1:07PM Mon, 24 June 2019 - #4354184
A little reminder: anyone can use Genesis 3 and 8 in Poser with willdial’s free app. Poser doesn’t need to change a thing.
I recall looking that over and was about to try using it when I discovered that Poser wouldn't load any of the poses, expressions or characters from Daz Studio. What good is it having a figure if I can't use any of the assets created for it?
In that case, I might as well go use Dawn; at least she has some usable content available (not a lot, but some is better than none).
If I'm wrong and it is possible to load those things, please let me know.
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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM | 14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
mikemitchellonline.blogspot.com | Poser Noir Comics Tutorial | Illustrations Honored by Renderosity
Giana posted at 1:54PM Mon, 24 June 2019 - #4354494
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
Poser has some pretty nice content creation tools already, with several videos here and on youtube demonstrating how they work. And the differences between the two are not that drastic. One common response has been that they didn't have the time to learn these new Poser tools, such as weight painting and animated joint centers. Yet they have the time to learn them for DS.
Of course there are features that could be improved on. I'd like geometry to update automatically in Poser instead of being imported as a new object when the geometry changes. That shouldn't require an entire new version of Poser just to get that one bit of functionality. I want geometry swapping to work as its supposed to without breaking weight maps. Again that should not require an entire new version of the program in order to get it working.
And as I've said numerous times before, learn zbrush. It makes morphing a breeze and should be a requirement for any vendor's workflow. And now it has a subscription model so the argument that you can't afford it really is no longer valid as the time it saves you in creating and modifying content alone more than pays for its monthly cost. Any serious vendor worth their salt can't afford not to have it by todays standards. That and substance painter. You can buy it outright or you can rent-to-own it monthly. Once you reach a certain number of payments you can opt to trade the subscription for a full license - it just won't get anymore updates unless you pay for them.
I do not agree with your initial statement in any way, shape or form. This is EXACTLY the right time to tell the new Poser owners what we want and what we hope for. And one of those key items is GENESIS FIGURES.
Thinking out loud here, not meant as an argument. There are difficulties in making this happen. The weight mapping and materials are different between Poser and DAZ Studio, not to mention things like "auto fit" and "auto follow" and whatnot.
Then also consider that should the "Genesis native in Poser" utility fall into the hands of the Poser developers to keep up with advances in Genesis not only would the development costs for Poser be higher, but they will always be behind the release of a new Genesis figure, because new features would have to be incorporated after the fact.
Thirdly, since the Genesis figures are sold only at DAZ, then DAZ would get the benefit of the additional figure sales, while Poser developers would get extra development costs to support the figures in Poser.
These are some of the difficulties that would have to be surmounted. DAZ tried to make things happen with DSON, but many Poser users had problems with it. I don't think it is as easy to accomplish as people assume it will be.
@Afrodite-Ohki Thanks for the demonstration of the fitting room, that was interesting. That probably could be scripted too, what the Riversoft script does is allow you to modify whole directories at a time for a new generation figure. I imagine that could be replicated in python, which is probably what it would take for people with well established libraries and hundreds of clothing items to convert.
Deecey posted at 12:34PM Mon, 24 June 2019 - #4354515
I do not agree with your initial statement in any way, shape or form. This is EXACTLY the right time to tell the new Poser owners what we want and what we hope for. And one of those key items is GENESIS FIGURES.
Thinking out loud here, not meant as an argument. There are difficulties in making this happen. The weight mapping and materials are different between Poser and DAZ Studio, not to mention things like "auto fit" and "auto follow" and whatnot.
Then also consider that should the "Genesis in Poser" utility fall into the hands of the Poser developers to keep up with advances in Genesis not only would the development costs for Poser be higher, but they will always be behind the release of a new Genesis figure, because new features would have to be incorporated after the fact.
Thirdly, since the Genesis figures are sold only at DAZ, then DAZ would get the benefit of the additional figure sales, while Poser developers would get extra development costs to support the figures in Poser.
These are some of the difficulties that would have to be surmounted. DAZ tried to make things happen with DSON, but many Poser users had problems with it. I don't think it is as easy to accomplish as people assume it will be.
Aside from HD, which DAZ keeps in house, figure modification can be done anywhere, and there are a great deal of figures using the Genesis family as the base being sold here. And the base genesis figures are always free, the morphs are where the cost is.
I really think DAZ will not have any problem bearing the cost of porting its figures into Poser, it's what their business model is all about. What they appeared to be looking for is some cooperation from the Poser side at SMSI. They didn't get it. And from the other forum threads I'm reading that even PA's working on native poser figures weren't getting any help from SMSI either.
This is entirely aside from whether you want DAZ figures in Poser to start with, but I really think DAZ will not have any problem expediting getting them there given half the chance with no cost to Poser. DAZ has absolutely no reason to protect DAZ Studio itself because they don't make any money selling it. They make it off the content.
LaurieA posted at 2:52PM Mon, 24 June 2019 - #4354517
Zbrush went sub? I did not know that....interesting :)
Laurie
They added a subscription option. You can still buy a full license.
And Adobe bought Substance/Allegorithmic, so I don't know how much longer their 'rent-to-own' licensing model will be in effect. Of course they claim nothing will change, but this is Adobe we're talking about now so who knows. I'm sure it's just a matter of time before they incorporate it into the CC package and remove the allegorithmic site entirely.
AmbientShade posted at 2:59PM Mon, 24 June 2019 - #4354522
LaurieA posted at 2:52PM Mon, 24 June 2019 - #4354517
Zbrush went sub? I did not know that....interesting :)
Laurie
They added a subscription option. You can still buy a full license.
And Adobe bought Substance/Allegorithmic, so I don't know how much longer their 'rent-to-own' licensing model will be in effect. Of course they claim nothing will change, but this is Adobe we're talking about now so who knows. I'm sure it's just a matter of time before they incorporate it into the CC package and remove the allegorithmic site entirely.
Well, it's nice Pixologic gave ppl options :). As for Adobe, I have no faith in them whatsoever. I think you'll be able to get Substance as part of CC and no other way. LOL. I do have 3D Coat, so painting and what not aren't as much of a problem for me. I know Zbrush is similar to 3DC but Zbrush has GoZ which I know makes things a boatload easier getting things in and out of other software. I might take a gander at the sub rates and see if I can swing it ;). Thanks for the info!
Laurie
AmbientShade posted at 3:10PM Mon, 24 June 2019 - #4354513
Giana posted at 1:54PM Mon, 24 June 2019 - #4354494
if we take the premise that Content is King, i think there could be better tools than there are currently to create content for Poser with Poser itself. my understanding is that old dedicated Poser content creators not only switched to 'chase the money', so to speak, but once there, found that creating content for DS was easier within DS than it was creating content for Poser within Poser.
and maybe, in part, i dunno, that's why in recent years, Poser figures haven't quite gotten as much love as they should - vendors left for cash & ease of creating. maybe if some truly robust innovative tools [moreso than what exists today] were created at least for a Pro version, whatever figure[s] Poser lands with could get even more support, attracting new vendors & perspectives, as well as re-attracting older vendors [hope i'm making sense]...
Poser has some pretty nice content creation tools already, with several videos here and on youtube demonstrating how they work. And the differences between the two are not that drastic. One common response has been that they didn't have the time to learn these new Poser tools, such as weight painting and animated joint centers. Yet they have the time to learn them for DS.
Of course there are features that could be improved on. I'd like geometry to update automatically in Poser instead of being imported as a new object when the geometry changes. That shouldn't require an entire new version of Poser just to get that one bit of functionality. I want geometry swapping to work as its supposed to without breaking weight maps. Again that should not require an entire new version of the program in order to get it working.
And as I've said numerous times before, learn zbrush. It makes morphing a breeze and should be a requirement for any vendor's workflow. And now it has a subscription model so the argument that you can't afford it really is no longer valid as the time it saves you in creating and modifying content alone more than pays for its monthly cost. Any serious vendor worth their salt can't afford not to have it by todays standards. That and substance painter. You can buy it outright or you can rent-to-own it monthly. Once you reach a certain number of payments you can opt to trade the subscription for a full license - it just won't get anymore updates unless you pay for them.
Just another example of the lies, gossip and garbage passed around for years and years.
You can state the FACTS as often as you would like, but it's simply useless.
No matter that La Femme disproves the lie that you can't rig figures in P11.
No matter that your own Orion and Venus disprove it as well.
It's a convenient lie that plays into the hands of the competition and they encourage it to flourish in chat rooms, on forums and anywhere else they can get the uninformed to repeat it for them.
LaurieA posted at 3:16PM Mon, 24 June 2019 - #4354523
AmbientShade posted at 2:59PM Mon, 24 June 2019 - #4354522
LaurieA posted at 2:52PM Mon, 24 June 2019 - #4354517
Zbrush went sub? I did not know that....interesting :)
Laurie
They added a subscription option. You can still buy a full license.
And Adobe bought Substance/Allegorithmic, so I don't know how much longer their 'rent-to-own' licensing model will be in effect. Of course they claim nothing will change, but this is Adobe we're talking about now so who knows. I'm sure it's just a matter of time before they incorporate it into the CC package and remove the allegorithmic site entirely.
Well, it's nice Pixologic gave ppl options :). As for Adobe, I have no faith in them whatsoever. I think you'll be able to get Substance as part of CC and no other way. LOL. I do have 3D Coat, so painting and what not aren't as much of a problem for me. I know Zbrush is similar to 3DC but Zbrush has GoZ which I know makes things a boatload easier getting things in and out of other software. I might take a gander at the sub rates and see if I can swing it ;). Thanks for the info!
Laurie
I think it's around $40/month. Less if you go longer. And yep, on Adobe. Tho I do have a CC subscription, because I just got tired of fighting with CS4, and they offered me the full suite for $29/month so yay, tho I'm sure i'll never use 90% of it. I don't have anything against Adobe tho, other than the subscription only model. Their software has always worked pretty well for me and I've never had any issues with their support team on the rare occasion I've even had to contact them. For now allegorithmic is still functioning and looks like it always has. Plus I get credits to download from substance source every month. Adobe has been quietly edging into the 3D market for a while now, and them buying substance is actually a pretty huge step. They also own mixamo and have a 3D modeling app that is win10 only. (I'm still on 7 until my machine dies). Will be interesting to see what other big 3D names they buy up in the near future.
FlagonsWorkshop posted at 3:25PM Mon, 24 June 2019 - #4354516
@Afrodite-Ohki Thanks for the demonstration of the fitting room, that was interesting. That probably could be scripted too, what the Riversoft script does is allow you to modify whole directories at a time for a new generation figure. I imagine that could be replicated in python, which is probably what it would take for people with well established libraries and hundreds of clothing items to convert.
I think that, for a new Poser version, we would benefit from a "Quick Fitting" button that does all that in default settings - just pick the figure to be changed and the figure to fit it to, maybe a list with bones and morphs that come all checked by default and you can choose to uncheck.
The same as I wanted a "quick dynamics" button for you to just pick the object to turn into cloth, the objects/figures to affect it, and hit Calculate - it could create a temporary 30 frame animation starting from zero pose and morph to the current poses and morphs the user has. And a drop-down menu for setting up the dynamics for us vendors, with some presets for different types of fabrics, that you could add to.
I think these two would help a lot against the fear that casual users have against the fitting room and clothing dynamics in Poser.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Glitterati3D posted at 3:41PM Mon, 24 June 2019 - #4354524
Just another example of the lies, gossip and garbage passed around for years and years.
You can state the FACTS as often as you would like, but it's simply useless.
No matter that La Femme disproves the lie that you can't rig figures in P11.
No matter that your own Orion and Venus disprove it as well.
It's a convenient lie that plays into the hands of the competition and they encourage it to flourish in chat rooms, on forums and anywhere else they can get the uninformed to repeat it for them.
Some of the criticisms are valid, but Poser is every bit as capable of producing high quality content as any other software out there. It has some areas where it's lacking but none of them are issues that make it unusable. But instead of arguing incessantly with the nay-sayers we just have to spend that energy on proving them wrong by producing good quality content. We're not going to convince anyone with words, we have to show them with content. Plus just ignore the ones that talk about everything Poser can't do and then admit they haven't even opened the program since P7 or 8. That just proves they don't know what they're talking about and are just looking to argue.
All This discussion’s still ends with Poser versus DAZ! I followed these threads for a long time. I was hopeful when Poser came up with Poser 11 that Poser support’s Genesis 3 figures, Poser doesn’t!, so I didn’t buy it and I still work with Poser 2014 Pro and Genesis 2 figures. I also use DAZ for cloth conversions. For me DAZ studio is easier to use as the fitting room in Poser. For example: I load the Genesis 2 base Female, than I select a Genesis 1 cloth double click -and it’s loading and conforming to the Genesis 2 character (after the program asking: what figure was the item originally designed for? Then: “what type of Item is it?”) At last you have to save it as wearable preset in DAZ and convert it to Poser. That works very well for me. I can even convert the most Genesis 3 clothes and Hair backwards to Genesis 2 in DAZ Studio. Why did I use genesis 2? There are females, males, juvenile children and old people possible. So why did I still using Poser? The only reason is, I know how to work with it! (For my need’s as a hobbyist) and I’m too lazy to learn DAZ ( but get still more familiar with it) Coming to my wish for Poser 12: I like the possibility to use genesis 3 and 8 without workaround, instances, and a better use of CPU and GPU power while posing, rendering and Cloth simulation’s in the Cloth room.
Afrodite-Ohki posted at 5:44PM Mon, 24 June 2019 - #4354527
The same as I wanted a "quick dynamics" button for you to just pick the object to turn into cloth, the objects/figures to affect it, and hit Calculate - it could create a temporary 30 frame animation starting from zero pose and morph to the current poses and morphs the user has. And a drop-down menu for setting up the dynamics for us vendors, with some presets for different types of fabrics, that you could add to.
I think these two would help a lot against the fear that casual users have against the fitting room and clothing dynamics in Poser.
If you have a saved sim set up, you can go to the Main menu, choose Animation>Recalculate Dynamics and choose which dynamics to re-calc.
Glitterati3D posted at 6:05PM Mon, 24 June 2019 - #4354555
Afrodite-Ohki posted at 5:44PM Mon, 24 June 2019 - #4354527
The same as I wanted a "quick dynamics" button for you to just pick the object to turn into cloth, the objects/figures to affect it, and hit Calculate - it could create a temporary 30 frame animation starting from zero pose and morph to the current poses and morphs the user has. And a drop-down menu for setting up the dynamics for us vendors, with some presets for different types of fabrics, that you could add to.
I think these two would help a lot against the fear that casual users have against the fitting room and clothing dynamics in Poser.
If you have a saved sim set up, you can go to the Main menu, choose Animation>Recalculate Dynamics and choose which dynamics to re-calc.
Not really what I meant though.
I meant something to help end users not to need to set up a sim.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
AmbientShade posted at 6:08PM Mon, 24 June 2019 - #4354531
Glitterati3D posted at 3:41PM Mon, 24 June 2019 - #4354524
Just another example of the lies, gossip and garbage passed around for years and years.
You can state the FACTS as often as you would like, but it's simply useless.
No matter that La Femme disproves the lie that you can't rig figures in P11.
No matter that your own Orion and Venus disprove it as well.
It's a convenient lie that plays into the hands of the competition and they encourage it to flourish in chat rooms, on forums and anywhere else they can get the uninformed to repeat it for them.
Some of the criticisms are valid, but Poser is every bit as capable of producing high quality content as any other software out there. It has some areas where it's lacking but none of them are issues that make it unusable. But instead of arguing incessantly with the nay-sayers we just have to spend that energy on proving them wrong by producing good quality content. We're not going to convince anyone with words, we have to show them with content. Plus just ignore the ones that talk about everything Poser can't do and then admit they haven't even opened the program since P7 or 8. That just proves they don't know what they're talking about and are just looking to argue.
Yeah, rigging is sooooooo hard.
I put a timer on it so everyone can see.
From Import Grouped Object
To the Setup Room:
Back to the Pose Room, Conform and Pose. An elapsed time of less than 2 minutes!
um, i don't know what lies you think i stated...
first, i never said Poser Tools sucked. for that matter, neither did the vendors that USED to create Poser content inside Poser, but now so for DS.
what i have been told is that those i spoke to, who now create for DS, FEEL it is easier for them to create DS content within DS. that is truth.
what i suggested was enhancing existing tools, and/or adding some new ones to attract/re-attract content creators for Poser.
that's really all i said in a nutshell.
i no longer am a vendor, haven't been for over a decade now, and i never modeled, rigged, et al., but i'd be surprised if at least a handful of Poser content creators haven't thought to themselves when creating inside Poser 'gosh, i wish this had just this one extra little feature cause it would simplify my process', but it's mostly conjecture since i've not actually conversed with all, or even half, of today's Poser content creators on this matter... shrug...
i never doubted Poser in terms of it having great tools to help create stuff, and glad to have confirmation that it does. but as with most people, places, things, etc. there is always room for improving upon something, imo...
Glitterati3D posted at 5:27PM Mon, 24 June 2019 - #4354464
Miss B posted at 11:17AM Mon, 24 June 2019 - #4354457
Glitterati3D posted at 10:55AM Mon, 24 June 2019 - #4354441
You know, Poser users don't go to DAZ forums and demean, degrade and post just plain nasty sh*t like this. You know why? It's called CLASS. The Poser crowd obviously has better manners than DS users.
You know Tracy, I wish that was 100% true. The sad fact I've found is, a lot of Poser users just don't go to the DAZ forums anymore, mostly because any comments they make about Poser, or the Genesis characters, are immediately deleted by the Mods on the DAZ forums. It's the main reason the only DAZ forum I'll go near is the Bryce forum, mostly because that was the first 3D software application I bought, and still use.
That's not to say the Poser users are making nasty comments on the DAZ forum, the folks there just don't want to see any comments from Poser users. It's sad and, unfortunately, there isn't much we can do about it.
In mixed forums I've seen the same thing repeat and repeat. DS users come into a POSER forum, take over, and degrade Poser users to the point that they all leave. There's one forum I used to frequent where there's not ONE Poser user left.
It's not ALL DS users, and I tried to edit my post to add "SOME" but I was too late. I regret that I worded that so poorly.
The appearance of users from that other place and the strength of their attacks seems to be directly proportional to the perceived severity of the threat they see from Poser at the moment. I believe, and I will forever, that this is sanctioned by the other place as part of its business model. Just like Microsoft.
movida posted at 5:43PM Mon, 24 June 2019 - #4354565
The appearance of users from that other place and the strength of their attacks seems to be directly proportional to the perceived severity of the threat they see from Poser at the moment. I believe, and I will forever, that this is sanctioned by the other place as part of its business model. Just like Microsoft.
Oh I can't buy into this conspiracy stuff. Daz may be right to fear competition, but at the moment that will not be Poser. As far as I can see on this thread, everyone is wishing Poser all success in the future. I have been accused of being an enemy from the other side, despite the fact I don't use Daz or have ever used Genesis. I just think there are those who have passionate opinions on what they consider good and bad areas of the program and what needs the most TLC for it to be successful.
qaz posted at 6:04PM Mon, 24 June 2019 - #4354566
movida posted at 5:43PM Mon, 24 June 2019 - #4354565
The appearance of users from that other place and the strength of their attacks seems to be directly proportional to the perceived severity of the threat they see from Poser at the moment. I believe, and I will forever, that this is sanctioned by the other place as part of its business model. Just like Microsoft.
Oh I can't buy into this conspiracy stuff. Daz may be right to fear competition, but at the moment that will not be Poser. As far as I can see on this thread, everyone is wishing Poser all success in the future. I have been accused of being an enemy from the other side, despite the fact I don't use Daz or have ever used Genesis. I just think there are those who have passionate opinions on what they consider good and bad areas of the program and what needs the most TLC for it to be successful.
You should venture into the corporate environment a little more. And, I don't think referring to a figure as having fallen out of the ugly tree and hit every branch on the way down as....what was it ....wishing Poser all success...really? Whether or not the slur was directed at Poser it reflects on it.
Giana posted at 6:25PM Mon, 24 June 2019 - #4354563
um, i don't know what lies you think i stated...
first, i never said Poser Tools sucked. for that matter, neither did the vendors that USED to create Poser content inside Poser, but now so for DS.
what i have been told is that those i spoke to, who now create for DS, FEEL it is easier for them to create DS content within DS. that is truth.
what i suggested was enhancing existing tools, and/or adding some new ones to attract/re-attract content creators for Poser.
that's really all i said in a nutshell.
i no longer am a vendor, haven't been for over a decade now, and i never modeled, rigged, et al., but i'd be surprised if at least a handful of Poser content creators haven't thought to themselves when creating inside Poser 'gosh, i wish this had just this one extra little feature cause it would simplify my process', but it's mostly conjecture since i've not actually conversed with all, or even half, of today's Poser content creators on this matter... shrug...
i never doubted Poser in terms of it having great tools to help create stuff, and glad to have confirmation that it does. but as with most people, places, things, etc. there is always room for improving upon something, imo... .....................................................................................................................................................................................................................................................................
The only thing that really ticks me off about all of this is,You change your avatar again,why, huh ? I got used to the other one and I dont like change ! ?
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HP Zbook 17 G6, intel Xeon 64 GB of ram 1 TB SSD, Quadro RTX 5000
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movida posted at 6:18PM Mon, 24 June 2019 - #4354568
qaz posted at 6:04PM Mon, 24 June 2019 - #4354566
movida posted at 5:43PM Mon, 24 June 2019 - #4354565
The appearance of users from that other place and the strength of their attacks seems to be directly proportional to the perceived severity of the threat they see from Poser at the moment. I believe, and I will forever, that this is sanctioned by the other place as part of its business model. Just like Microsoft.
Oh I can't buy into this conspiracy stuff. Daz may be right to fear competition, but at the moment that will not be Poser. As far as I can see on this thread, everyone is wishing Poser all success in the future. I have been accused of being an enemy from the other side, despite the fact I don't use Daz or have ever used Genesis. I just think there are those who have passionate opinions on what they consider good and bad areas of the program and what needs the most TLC for it to be successful.
You should venture into the corporate environment a little more. And, I don't think referring to a figure as having fallen out of the ugly tree and hit every branch on the way down as....what was it ....wishing Poser all success...really? Whether or not the slur was directed at Poser it reflects on it.
Then I think you have missed the point entirely. I agree 100% with Erogenesis, one of Posers best artists. La Femme is not realistic. It looks vaguely human. Anyone who renders the figure in its default state (she can look better with effort) does Poser an extreme disservice. Amateur-land. The same would apply to V4, but nobody renders V4 in its default state. Just take a look at the marketing page now where you see La Femme alongside G8 and V4. Its a Horror show.
Bed time, I hope the bitching and fighting will be over by tomorrow morning. You can all be very proud of yourselves.
I was here for a very long time as Vilters; left a couple of years to come back around 2015 I believe. Nothing changed. It is still the same. If you like genesis so much? What the hell are you doing here? This is the POSER forum. The bitch has her own app for Gods sake. Go and scramble some vertex over there. Dammed, you guys get me really upset.
tonyvilters posted at 7:12PM Mon, 24 June 2019 - #4354577
Bed time, I hope the bitching and fighting will be over by tomorrow morning. You can all be very proud of yourselves.
I was here for a very long time as Vilters; left a couple of years to come back around 2015 I believe. Nothing changed. It is still the same. If you like genesis so much? What the hell are you doing here? This is the POSER forum. The bitch has her own app for Gods sake. Go and scramble some vertex over there. Dammed, you guys get me really upset.
Tony, what extreme hypocrisy from you. Were you not the one criticized by Deecey and Nerd for attacking La Femme's structure ?
CHK2033 posted at 10:27PM Mon, 24 June 2019 - #4354570
Giana posted at 6:25PM Mon, 24 June 2019 - #4354563
um, i don't know what lies you think i stated...
first, i never said Poser Tools sucked. for that matter, neither did the vendors that USED to create Poser content inside Poser, but now so for DS.
what i have been told is that those i spoke to, who now create for DS, FEEL it is easier for them to create DS content within DS. that is truth.
what i suggested was enhancing existing tools, and/or adding some new ones to attract/re-attract content creators for Poser.
that's really all i said in a nutshell.
i no longer am a vendor, haven't been for over a decade now, and i never modeled, rigged, et al., but i'd be surprised if at least a handful of Poser content creators haven't thought to themselves when creating inside Poser 'gosh, i wish this had just this one extra little feature cause it would simplify my process', but it's mostly conjecture since i've not actually conversed with all, or even half, of today's Poser content creators on this matter... shrug...
i never doubted Poser in terms of it having great tools to help create stuff, and glad to have confirmation that it does. but as with most people, places, things, etc. there is always room for improving upon something, imo... .....................................................................................................................................................................................................................................................................
The only thing that really ticks me off about all of this is,You change your avatar again,why, huh ? I got used to the other one and I dont like change ! ?
i'm assuming that the CHK in your username is short for Cheeky, yea? hehe... i'd offer to change it back just for you, but i dunno, i'd need to put just as much thought into that as i did my old avatar [muffled sniggering]
but i'll give ya a virtual >squeeze< for the .::giggle::. at least...
BernieFB posted at 9:33PM Mon, 24 June 2019 - #4354605
Hi. I recently upgraded from the non-Pro 11. Where's the PoserFusion plugin download link? Is it now included in the support files from the Download Manager?
Berinie, you will get a much faster answer if you post that to the marketplace customer support forum.
BernieFB posted at 11:35PM Mon, 24 June 2019 - #4354605
Hi. I recently upgraded from the non-Pro 11. Where's the PoserFusion plugin download link? Is it now included in the support files from the Download Manager?
You should have received four separate serial numbers in your order for Poser Fusion (one serial number per supported 3D application). Simply enter one of the serial numbers in Download Manager and you will be able to download all four versions. To activate, install the plugin, and then when you are prompted to activate in the host application use the serial number that is applicable to the version you want to use.
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Of course they try and resell you the dress. The point though is that you don't have to buy it. Dresses are a bit problematic because they flow, pretty much any other item - t-shirts, pants, swimsuits, underwear, etc you can use cross generation without re-buying it. Shoes are a problem, particularly heels, I've found even the ones made for the correct generation don't always work ;). DAZ will always give you the opportunity to spend money, you don't always have to take it ;)
And on top of autofit, I've got most of the Riversoft /sickleyield products that allow me to port a good 80% of my content library to the current generation from G3, G2, Genesis and V4.
My point though is not to be an ad for DAZ though, my point is that for content users Poser needs something - using an entirely different system if it wants, - that will allow close to the same end result.