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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Heightfield issue


Jcleaver ( ) posted Sat, 14 December 2019 at 12:14 AM · edited Mon, 18 November 2024 at 11:04 PM

I am trying out World Creator, and when trying to import a heightfield generated by World Creator, the result is not even similar. I am using 4096 for both the export and the terrain in Vue.

I did a test, where I created 2 mountains. One dead center, and another near a corner. The one in the center showed up, but the one in the corner was no where to be found. The center mountain was there, but there was a lack of detail that should have been present.

If anyone has an idea why I can't get this to work satisfactorily, I would appreciate your assistance. My guess is I am doing something incorrect. I have been using Vue since version 4, so this isn't the first time around the block for me.



Jcleaver ( ) posted Sat, 14 December 2019 at 9:17 AM · edited Sat, 14 December 2019 at 9:18 AM

OK, so I have progress, perhaps. Changing terrain type to procedural and using a projected texture map to drive altitude, everything looks great in the preview of the node. However when I accept the dialog and it goes to the main screen, it is completely flat. Hopefully I am just missing something. I tried to resize in the z axis; however that just got me a solid block.



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