Sun, Nov 24, 5:56 PM CST

Renderosity Forums / Blender



Welcome to the Blender Forum

Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon

Blender F.A.Q (Last Updated: 2024 Nov 17 9:25 pm)

Welcome to the Blender Forum!


   Your place to learn about Blender, ask questions,
   exchange ideas, and interact with the other Blender users!


   Gallery | Freestuff | Tutorials

 

Visit the Renderosity MarketPlace. Your source for digital art content!

 





Subject: Challenging, but powerful tutorials


RobynsVeil ( ) posted Mon, 24 August 2020 at 2:18 AM · edited Sun, 17 November 2024 at 5:40 AM

As some might have already divined, I'm a bit of a Bagginsbill groupie... particularly back in the day, in Poser. His approach to node development involved math, and Python. Certainly not everyone's cup of tea, certainly. But his results were impressive. Well, I think I may have found Blender's "Bagginsbill"... similar approach to nodes, quick-witted, doesn't come up for air once he's head-down/bum-up stuck into putting shaders together. I'd be starting with his knit shader first.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Lobo3433 ( ) posted Mon, 24 August 2020 at 9:45 AM
Forum Moderator

Thank you Robyn for the share I actually am subscribed to his channel so great add thank you

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Miss B ( ) posted Mon, 24 August 2020 at 12:55 PM

Whoa, thank you Robyn!!! I just bookmarked him, because procedural textures are something I definitely want to know more about. 😉

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


RobynsVeil ( ) posted Tue, 25 August 2020 at 5:13 PM

You're very welcome - I made a lot of use of the "pause" button. In another one of his videos I ran into dramas because of a similarly named node: if you do this one, avoid the Converter->Math:Subtract node and use the Converter->VectorMath:Subtract node instead.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Miss B ( ) posted Tue, 25 August 2020 at 11:03 PM

Thanks, I'll keep that in mind.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.