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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 09 1:48 pm)



Subject: VIEWPORT Preview and Iray RENDER Do Not Match


Winterbrose ( ) posted Sat, 31 October 2020 at 6:35 AM · edited Wed, 11 December 2024 at 7:57 PM

Trying to develop some free textures for the dress using the texture template but the Viewport preview does not match the Iray Render (see unadjusted pic). We can adjust the Horizontal Tiles and get a good material preset that works when rendered but still shows up offset in the Viewport (see adjusted -1/-2 pics). Any suggestions? Free dress for G8F by Valmont59 https://www.renderosity.com/mod/freestuff/free-dress-for-g8f/86688

Unadjusted.png

Adjusted-1.png

Adjusted-2.png


Bejaymac ( ) posted Sat, 31 October 2020 at 9:23 AM · edited Sat, 31 October 2020 at 9:31 AM

It's only the dress surface that has this issue the other two work fine, it's a hidden setting or something but I'm damned if I can find it. Simple remedy is to copy and paste one of the other surfaces onto the dress surface and work from there.

Found it, Image editor is being used on the Base Color of the dress surface, horizontal tiling has been set to 2 instead of the default 1


Winterbrose ( ) posted Sun, 01 November 2020 at 4:55 AM

Awesome and Thanks Bejaymac! However, I have never used the Image Editor and cannot find it. Using DS 4.12 but do not see it on the Window Panes (tabs) or in the Surfaces tab. So many features, so much complexity. WOW, now I know where it is. For others who may have been lost too, I clicked on the Base Color image box (left-most) and it shows at the top in the popup-menu (which I usually use for setting to None or to Browse for new texture image, but ignored the editor entries). Be sure if your surface has multiple entries, to select them individually to preview/change. IMAGE-EDITOR_How-To-Find.png


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