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Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

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Subject: Ah got the power, Carrara Tweeners


MistyLaraCarrara ( ) posted Sat, 23 January 2021 at 5:15 PM · edited Tue, 19 November 2024 at 3:26 PM

Powerful Tweeners for animation

ever wonder what the mysterious noise tweener does??

seeing this for the first time today. so amazing



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MistyLaraCarrara ( ) posted Sat, 23 January 2021 at 5:24 PM

This clip tut shows where to select a tweener and options in the bezier tweener.



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MistyLaraCarrara ( ) posted Sat, 23 January 2021 at 5:35 PM

Another Bezier tweener use from a favorite tutorialist

. .

i tried the wing flap using the Oscillate tweener . .



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MistyLaraCarrara ( ) posted Sat, 23 January 2021 at 6:10 PM · edited Sat, 23 January 2021 at 6:10 PM

which tweener would you use for camera motion??

i mucked up this render of mmoir mystic gorge



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MarkBremmer ( ) posted Sat, 13 February 2021 at 3:27 PM

You can smooth out the motion of this render with several tricks:

  1. Aim the camera with a Point At behavior at a Target Helper Object (THO) set over by the building. Doing this lets you animate what the camera is pointed at separately from where the camera moves.
  2. The Bezier will be your best bet for animating both the Camera and the THO.
  3. For better Camera control, you can also animate its motion along a path. This gives you the benefit of a visual where the Camera goes, plus is pretty intuitive to move around to change the placement. If you choose to use this method along with a Point At behavior and THO, you don't even need to animate the camera's movement.






MistyLaraCarrara ( ) posted Sun, 04 April 2021 at 5:45 PM

Thanks. I need to make better use of THOs



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