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(Last Updated: 2026 Mar 07 4:02 pm)



Subject: Getting the HDRI Background Working


anupaum ( ) posted Sat, 13 December 2025 at 11:16 AM · edited Fri, 06 March 2026 at 11:38 PM

The latest Poser newsletter described how to properly use the new HDRI background feature, so I thought I'd give it a try. This is the result.

This is my third render in P14, the first one successfully using an HDRI image. There are NO lights in this render -- just the background image in the "Simple" materials tab. (I'm pretty sure that background is AI. I've NEVER seen an aurora looking like angel wings.)

One caveat. P14 doesn't allow me to adjust the size of the image, just its rotation. So I rendered onto a transparent background and stitched this together in Photoshop.

Enjoy!

yV4VKM9qpsXeYObtV2ftxwd475BghA7qYUR7Bcl9.jpg



MeInOhio ( ) posted Mon, 15 December 2025 at 9:18 PM · edited Thu, 12 February 2026 at 3:02 PM

After I saw this, I looked for the tutorial on how this worked. And then I tried it. This was my result


OIbcjUBnjv918BE6BwaxlznkYGbwJNkn3pFgGcNi.jpg

Some observations from me.

1. I had to load an empty scene to get it to work. If I loaded a scene that had things in it, the background was grayed out when I went into the material room, even if I turned off visibility of the ground.

2. Maybe it was just the HDRI I chose, but it looked a little washed out and didn't see a way to modify it.

3. The figure had no light on it in the Pose room. I had to render to see how he looked. He did have some light on him. But I wanted more. I also wanted this view of the HDRI, so I added a distant light and adjusted it.

Maybe I'm doing something wrong, but those were the challenges I encountered.


anupaum ( ) posted Mon, 15 December 2025 at 10:09 PM

I don't think it does a particularly good job of matching the light to the figure, but maybe I'm biased by my results in Photoshop.


infinity10 ( ) posted Mon, 15 December 2025 at 10:24 PM · edited Mon, 15 December 2025 at 10:24 PM

I used this setup maybe 2-3 years ago in a Poser 12 environment, so maybe it may help...


https://sites.google.com/view/grumpyoldfartssite/my-3d-cg-tips-and-how-tos#h.w21dovvyclc1


For best results, use a bracketed HDRI with multiple Exposure Values.




Eternal Hobbyist

 


anupaum ( ) posted Mon, 15 December 2025 at 10:31 PM
infinity10 posted at 10:24 PM Mon, 15 December 2025 - #4502316

For best results, use a bracketed HDRI with multiple Exposure Values.


Can you please explain what that means?






hborre ( ) posted Mon, 15 December 2025 at 11:36 PM · edited Thu, 12 February 2026 at 3:02 PM

It is worth experimenting with a combination of lights and HDRI to strike a pleasing balance in your renders.  Offsetting the illumination too much in either direction will make the scene appear unnatural.  Find the best high-quality HDRI, 4K or higher, if the app can handle it.  Use images with a full tonal range. There may be instances where images skew the color balance, so be prepared to provide adequate lighting to counter the imbalance.

The Superfly render below demonstrates a scene lit with an HDRI and an infinite light set at 10% intensity and shadows to 50%.  The material shaders for the model were quickly converted to PBR, and Ambient Occlusion was added to enhance additional shadowing.  I used a Blackbody node to convert the lighting temperature to 10,000 Kelvin, a more natural way to introduce realistic lighting to Superfly renders.

ddJZFJmrTaukn2Z0XmHLtC9IHNprSK9sdOF1q5BF.png


anupaum ( ) posted Tue, 16 December 2025 at 9:47 AM

That's lovely!



infinity10 ( ) posted Tue, 16 December 2025 at 11:22 AM · edited Tue, 16 December 2025 at 11:22 AM
anupaum posted at 10:31 PM Mon, 15 December 2025 - #4502317
infinity10 posted at 10:24 PM Mon, 15 December 2025 - #4502316

For best results, use a bracketed HDRI with multiple Exposure Values.


Can you please explain what that means?





For an HDRI to effectively light up a scene, it should be a composite of the same image (in one file) taken at different exposure values (EVs).  Multiple-EV HDRIs will therefore illuminated the scene without any need for additional scene lights.   The quickest way to tell if an equirectangular HDRI file is a single-EV file is when the image is used as 360 background but the scene is still dull and poorly lit.  It must to be equirectangular, because it maps onto a spherical dome to enclose the scene.  An equirectangular image has proportions of Width: Height in the ration 2:1.

Eternal Hobbyist

 


anupaum ( ) posted Tue, 16 December 2025 at 1:27 PM

Thank you!


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