Thu, Feb 13, 2:24 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 2:12 pm)



Subject: Creating custom morph targets for standart Poser 4 models.


Todo ( ) posted Sat, 30 October 1999 at 8:50 AM ยท edited Thu, 13 February 2025 at 2:05 PM

For example - if i want to take a standard model of the man, to divide it forehead into three parts and to operate each part separately, but not as independents objects. I want to add new sliders in control tab of man's head - and operate with these sliders. How i can do it ??? Who knows be ??? If i import OBJ file in MAX, modify geometry as i want, and load this file as new morph target, then i receive only one new slider. And this slider can only scale body part as whole mesh. Thank.


JeffH ( ) posted Sat, 30 October 1999 at 9:22 AM

You make each change to the forehead with a seperate Morph Target.


Todo ( ) posted Sat, 30 October 1999 at 10:14 AM

Forehead - it's for example only. Let's tell differently - i want select some faces and allocate them in separate element of body part, which will have same control sliders (scale, rotate, etc).


bushi ( ) posted Sat, 30 October 1999 at 11:01 PM

Like Jeff just said, for each dial you want you have to make a seperate MT. Say you wanted MTs for the ears but wanted a dial for each. You'd have to use a magnet on one ear and create the morph then use a magnet on the other and create that morph. The same is true if you where going to use a 3D modeling program. Export the part, make the changes and apply it for one then repeat for the other.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.