Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 27 9:24 pm)
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Hi everybody, Does anybody know how the guys from DAZ do the mapping of their models? Are they using a extra program or is it just a lot of handwork? When I'm using a planar UV Map the front and the back surely looks good but the sides and top of the model are looking blurry and stretched. It's almost the same when i'm using a cylindrical UV Map. So, can anybody help me with that?