Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
If a figure's head "explodes" when you apply a morph, it usually means that the vertex order got mixed up somewhere in the process. Are you following the same method exactly as worked for Mike? If I were doing this, I'd take the head direct from the blMilWom.obj file in GeometriesZygotePeople (for Vicki 1).
I just tried this experiment with Victoria 1: Separate the head from blMilWom.obj using Compose and save it. Import the head into anim8or, then export it again without doing anything to it. Apply the exported head as a morph target in Poser. That worked fine for me: as expected, nothing happened when I twirl the new morph dial. So, I'm mystified too. Sorry! :(
Attached Link: http://home.tir.com/~johnwind/Compose11.zip
You can download Compose directly from the attached link. I can't e-mail you bits of Vicki of course, that would be naughty copyright wise :-) but you'll find Compose useful for all sorts of things once you get used to it. How did you generate the Mike morphs without it? Vicki 2 should work in the same way, but I don't have her so can't confirm it.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I fell in love with Anim8tor for some of my Mike morphs, but when I tried it with Vicki, all my morphs get messed up. Does anybody know what causes this? If anybody can help me, I'll post some free morphs as a thank you.