Fri, Jan 10, 4:15 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: New Tutorials on texturing and post work


Curio ( ) posted Tue, 18 December 2001 at 12:00 PM · edited Thu, 09 January 2025 at 11:16 PM

Attached Link: http://www.curiography.com

file_246064.jpg

I've done some new tutorials - 1 one basic image based texturing, this is a good one if you've never tried using image based textures (instead of procedurals) before... and 1 on creating motion blur in post work - also explains how to use the object mask feature to isolate elements of a render. They're on my new site http://www.curiography.com I hope you will all come and visit often! :) Pete


Kiera ( ) posted Tue, 18 December 2001 at 10:06 PM

Nice web site. =)


eric501 ( ) posted Wed, 19 December 2001 at 5:14 PM

thanks for the tutorial, but just one question. Is there a way to keep your picture texture proportions when you stretch out the cube? I would think that would be a button somewhere in the material lab, but can't seem to make it work.


Curio ( ) posted Wed, 19 December 2001 at 6:16 PM

if it is mapped parametrically the texture will stretch with the object. If you want it not to stretch, but repeat itself - say along the length of a wall - then stretch it in the x or z (along the long axis of the wall) in the texture editor - the green button. There's lots of other mapping modes to play with - such as world space - which completely ignore what the object does. (world space will only work in 2 axis'hope that helps!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.