Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
if it is mapped parametrically the texture will stretch with the object. If you want it not to stretch, but repeat itself - say along the length of a wall - then stretch it in the x or z (along the long axis of the wall) in the texture editor - the green button. There's lots of other mapping modes to play with - such as world space - which completely ignore what the object does. (world space will only work in 2 axis'hope that helps!
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Attached Link: http://www.curiography.com
I've done some new tutorials - 1 one basic image based texturing, this is a good one if you've never tried using image based textures (instead of procedurals) before... and 1 on creating motion blur in post work - also explains how to use the object mask feature to isolate elements of a render. They're on my new site http://www.curiography.com I hope you will all come and visit often! :) Pete