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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: one more thing......neighbourhood noob


sir_pyke ( ) posted Sun, 06 January 2002 at 8:20 PM ยท edited Fri, 02 August 2024 at 3:08 PM

is there a way to stop the limbs and such going all twisty outta shape looking like they got caught in an engine??


Little_Dragon ( ) posted Sun, 06 January 2002 at 9:07 PM

Practice. Lots and lots of practice. Or use the dials to move things.



sir_pyke ( ) posted Sun, 06 January 2002 at 9:10 PM

works for me!!


bjbrown ( ) posted Sun, 06 January 2002 at 9:29 PM

You can click on "Use Limits" for many figures, and then use Translate/Pull to pose them (and lock body parts when you get them close). The "Use Limits" option will keep you within normal joint movement, and move other parts to compensate for normal joint movment. After you use this method to get your pose close to where you want it, you can click off the "Use Limits" and use the dials for fine-tuning. If you do this, you shouldn't get many problems where your figures are twisted out of proportion.


sir_pyke ( ) posted Sun, 06 January 2002 at 9:32 PM

sweet..thank you!


ronknights ( ) posted Sun, 06 January 2002 at 10:18 PM

Attached Link: http://www.ronknights.com/poseme/index.html

file_252781.jpg

Ahem, how about using Pose libraries. You just click on an icon to get a pose. Check out my tutorial.


JimX ( ) posted Sun, 06 January 2002 at 10:40 PM

Also, try turning Inverse Kinematics off. They will sometimes cause incredible twisting. - JimX


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