Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
Susan Kitchen's book on Bryce 4 mentions one way to achieve the effect. You use the mask render feature and two renders. Its not an ideal situation, as it requires using photoshop (or similar) and working the layers. I think Bryce 3 originally intended to implement a limited antialias function, but it never worked.
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I was just wondering if anyone knew how to set a certain item in a wireframe to not be antialiased. I have some custom textures that I use that look much better and retain better bump without being antialiased. If someone could pass this info along, I'd really appreciate it. Thanks in advance!