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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: New--or maybe not--way to make drapey things


Peej ( ) posted Thu, 24 January 2002 at 8:56 PM ยท edited Wed, 22 January 2025 at 10:15 PM

file_261605.jpg

In the attached pic, which I will put in the gallery if I ever stop fussing with it, the drapes are heavily mutated Poser hair. Poser hair makes great drapey stuff. Maybe this is something everyone knows about, but I thought I would pass it on just in case it is a new idea. Peej


Alleycat169 ( ) posted Thu, 24 January 2002 at 11:14 PM

Well...ya learn something new every day. That's a new one on me, but very creative and elegant. Thanks for sharing. Gorgeous image by the way. I've always used terrain files and/or symetrical lattices heavily eroded to get a similar effect, but it usually involves lots of post render work in Photoshop.


geep ( ) posted Fri, 25 January 2002 at 1:20 AM

Darn near a photo! ........... VERY NICE! Learnin' .... learnin' ..... learnin' ...... RAWHIDE!!!

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Vile ( ) posted Fri, 25 January 2002 at 9:58 AM

Alright bub I really think we need an explanation or tutorial and I will even say PLEASE! This is really cool and I have been looking for a way to get more realistic drapery. Thanks


Stephen Ray ( ) posted Fri, 25 January 2002 at 11:40 AM

Cool idea, thanks for sharing. Nice image too!

Stephen Ray



melanie ( ) posted Sun, 27 January 2002 at 11:15 AM

What hair did you use for this? It doesn't even look like a hair object. More information, please. Melanie


Peej ( ) posted Sun, 27 January 2002 at 12:45 PM

file_261607.jpg

It is female hair 5, I think. How to do it: Find the geometry file in the Poser runtime folder. Copy it somewhere (just to be on the safe side) and import it into Bryce. Stretch it along the Y axis and texture it with something basic to get an idea of what it can look like. Then comes the fun part, which is more art than science: fiddle with it. Stretch, resize, flatten, rotate, whatever. Experiment. Union one or more together. Snip off rough edges with a boolean. Texture with something like a jaunty parametric plaid (texture will need to be rotated), and there you are. Also makes cool waterfalls.


Peej ( ) posted Sun, 27 January 2002 at 1:00 PM

By "Geometry file" in my message above, I mean the .obj file.


melanie ( ) posted Sun, 27 January 2002 at 7:26 PM

Excellent! And the waterfall idea is great. I've always wished Bryce had a waterfall preset. This will work just as well for now. I can't wait to try this. Thanks for enlightening us, Peej! Melanie


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