Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
What about the problem with the hands and knees on some figures? That's what worries me....
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Does the patch happen to address the figure export problem (or feature loss)? In P3 you used to be able to export a figure as an object with all the body parts grouped, so when it was imported into bryce, there were only 14 (or so) texture map objects for a nude figure. Now when I export a P4 figure as an object, and import into bryce, I get well over 50 objects...Or am I just missing the proper way to export in P4???
Cage- The only problem I've seen is the knee breakup I reported, it only effects legs if you open figures that have been scaled in length, and you can work around it. Other than that is is a big improvement, especially if you export object files. It does make it 1000% easier to use Poser with Bryce.
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I grabbed a copy of the patch as soon as it came out, but I've hesitated to load it. People seem to have found a number of bugs associated with the patch. The break-up of certain joints alone makes me hesitant. Is it worth loading? Or does it replace the fixed problems with new ones? I've actually had few problems with P4 myself.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.