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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 01 9:20 pm)



Subject: Poser object creation help needed....


Calseeor ( ) posted Tue, 19 February 2002 at 6:14 AM ยท edited Sat, 03 August 2024 at 2:02 PM

Hello, I made my first attempt at creating a 3d item (using lightwave 6.5) It is just a basic pole-arm (or wizard staff as well). Anyhow, I am not sure how to make it a real prop in Poser 4. (I do have the Pro Pack). I looked in it's directions and all I saw was information on making characters. I was wondering if anyone knew of any good tutorials for making a 3d object into a poser prop? I currently have it in the freebie section, but it is saved as a pz3 file. I am not sure what the difference is in cr2 and pz3 and the other formats I find myself downloading when purchasing 3d objects or getting them from the freebie section. What format is best for items you may want to share with others? Sorry if this is a basic question, but I have not gotten very deep into poser yet, even though I have owned it for a year now. Thank you in advance, --Eryk


SAMS3D ( ) posted Tue, 19 February 2002 at 7:08 AM

Attached Link: http://www.sams3d.com/Tutorial.htm

We have a tutorial that will show you how to make it a poseable prop if you are interested, of course I don't know if it has been made for that, but it might help you. Sharen


PhilC ( ) posted Tue, 19 February 2002 at 7:34 AM

If its just a static object File/Import it into Poser then open the Library window and select Props. With the object selected in the main window click on the "+" and add it to the library. The file will be stored as YOUR-PROP.pp2 and YOUR-PROP.rsr (or .png if using Pro Pack) You only need to distribute these two files for others to use the item in Poser.

philc_agatha_white_on_black.jpg


Calseeor ( ) posted Tue, 19 February 2002 at 8:06 AM

Great! Thanks Sharen and Phil. Thats what I was looking for. I will check out your tutorial when I get home so I can learn as much about this process as possible, as I will want to make some smart props eventually, as I learn lightwave.


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