Mon, Nov 25, 4:42 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Undoing "replace body part with prop"


Cage ( ) posted Sun, 16 January 2000 at 6:02 PM · edited Sun, 04 August 2024 at 12:26 AM

Does anyone have any idea how to effectively remove/restore replaced body parts? I have been fighting with a .cr2 all day. I have removed the "geomCustom" section and restored the "channels" section for the parts in question. The restored parts are not appearing in Poser. I suspect it has something to do with materials assignment. Can I re-assign a material without remapping the .obj?

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


JeffH ( ) posted Sun, 16 January 2000 at 10:23 PM

I think Kevin Rose may know how to do that. Post this message to the Technical forum.


Cage ( ) posted Sun, 16 January 2000 at 11:38 PM

Thanks, Jeff.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Mason ( ) posted Mon, 17 January 2000 at 12:12 PM

That's something I could add to Morph Manager so you could click and remove a replaced part. Did you try checking the actor declaration section at the top of the file and make sure the replaced part has a correct entry?


JeffH ( ) posted Mon, 17 January 2000 at 12:26 PM

That would be a great addition to MM! -JH.


Cage ( ) posted Mon, 17 January 2000 at 2:50 PM

That would be a spectacular addition! At the top of the .cr2 or at the top of the section for the replaced part? Both the geometry references are correct, if that's what you mean. Mason, while you are thinking about adding features to hack the .cr2, would it be hypothetically possible to automate your figure intgration process? As much as I love learning about the .cr2 through hand-editing, it IS a real headache at times. Just curious. If it is possible, I would think many people would be interested.... Cage the instigator

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Cage ( ) posted Tue, 18 January 2000 at 8:27 PM

Those are the first two things I tried. I'm slow to learn, but a couple of months at the Forum teaches one well. A hearty "THANK YOU!" to everyone out there who is sharing their ideas and progress, helping those who need it, and donating their files to the community. I hope I can give back some small part of what I have received, eventually....

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.