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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: obj export/import in max3


sixus1 ( ) posted Mon, 17 January 2000 at 8:29 AM ยท edited Mon, 23 December 2024 at 9:13 PM

Ok, so i've been out of the loop a bit. I just got a copy of max 3 and would really like to find the obj import/export plugins for it (if they exist yet). Any suggestions?


joools ( ) posted Mon, 17 January 2000 at 10:07 AM

The .obj import/export plugins for MAX 3 can be downloaded from http://www.habware.at/duck3.htm Good luck! /Bjn


LoboUK ( ) posted Mon, 17 January 2000 at 10:13 AM

I'm not sure if the HABWARE plugins in the Free Stuff section have been updated or not. Run a search for HABWARE in the Poser Free Stuff. Paul


LoboUK ( ) posted Mon, 17 January 2000 at 10:19 AM

I've just checked and the Free Stuff plugins are still Version2.x. I was gonna give you the URL, but see that Bjorn beat me to it :) Paul


sixus1 ( ) posted Mon, 17 January 2000 at 10:40 AM

thanks folks... the habware url was right and there are new max 3 plug ins there... now another question...what are the appropriate settings for the obj plug in? i haven't used the old one in ages and honetly just forgot... :)


joools ( ) posted Mon, 17 January 2000 at 12:26 PM

Hmm, I swear I saw a great picture of what settings to use in a thread in the 3DS MAX forum, but I can't find it now... However, check out the old threads in that forum, there are lots of qustions and answers about the settings for the HABWare plugins there. Sorry I couldn't be of more help... =) /Bjn


Foxhollow ( ) posted Mon, 17 January 2000 at 1:01 PM

I haven't gone to Max 3 yet, but there are discussions concerning the correct settings here. The one I recall was "the last item on the list" in the diagog box...don't know the Item name, but a setting of "12" has always been mentioned as the correct one. hehe..kind of vague, but hopefully you can find the threads.


steveshanks ( ) posted Mon, 17 January 2000 at 1:33 PM

Heres the link to Virus's thread with the settings http://www.renderosity.com/messages.ez?ForumID=2104&Form.ShowMessage=53618 on your other message about materials from 3DS I wouldn't worry to much as you can run the finished OBJ through uvmapper and create a texture map and if needed add materials ..........Steve


Jim Burton ( ) posted Mon, 17 January 2000 at 6:01 PM

sixus1- I use the Habaware plug in all the time, the setting I use are: Rotate on both in and out (Why work sideways!) Scale factor either 1000 or 1 on the imports- if you use 1 the scale will be so small that you can't use a perspective window, but the scaling on export is broke, so you will need to use something else, like Objaction to scale it back up. Scale factor of 1 on export, use 6 decimal, others say use more here, but Poser only uses 6, why write bigger files? Export as Polygons, unless that crashes 3Ds Max DO A REGULAR SAVE FIRST!!!, then use triangles. I finally got around EMailing Harald A. Blab (Habaware's author) about the problems, and got a nice reply back today, he suggest welding all identical vertices might elimate the Polygon crashing 3DS, and he is looking into both problems. Incidently, I think Objactions strips UV information, so keep that in mind if you use it, like I do.


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