Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
you could set the origin (not the position) of the object you want to rotate around the other object (in this case, the gems) to be at the center of the other object, click "show origin handle" so you can see it and there should be a line connecting the object to a (blue?) dot at the center of the other object. then go to muti-replicate, put 35 for the number, under rotate put 10 for whatever axis you want it to rotate around, make sure the other numbers are what you want (probably 0 for everything but size, which would be 100) hope that makes sense
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I recently have been trying to model a fountain, and I wanted it to have a unique look. I decided that I wanted to put gems every 10 degrees around the fountain to make it have a nice design.
Question: Is it possible for a object to rotate around another object in exact distances away from each other?