Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Attached Link: http://www.jabberdoggy.com/Tutorials/Gingerbread/GBMatrix.html
A poseable item of clothing is really a poseable figure (as far as Poser is concerned). If you can create a figure from scratch, you can create poseable clothing from scratch. I've attached a link to a beginner-level tutorial I wrote that walks you through creating a figure from scratch. This might help you get started in the right direction, although I will warn you it is extremely no-frills. This tutorial requires anim8or, which is a freeware modeling package available at www.anim8or.com. It also uses the PC version of UVMapper (www.uvmapper.com) to divide the mesh. One thing to remember is that when you divide the mesh, you should use the same body part names as the figure you wish the clothing to conform to. Also remember that a child part can only have one parent part, which can affect the way you need to divide up the mesh. As for textures, someone else will have to help with that; my idea of a texture is more along the lines of Color = Red. Heh.Attached Link: http://www.philc.net/tutorial2.htm
You may find the one I have written of interest. I explain the full process starting with the model creation all the way through to adjusting the joints of the completed model in Poser.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Can anyone give me a link to a GOOD tutorial of how to create posable clothing from scratch (not those tutorials that show u how to make skirts and things like that). I want to know how to make clothing from scratch...like were i can make a trench coat or something like that. Also: I know how to make textures and how to paint clothes onto the texture maps but does anyone know any secrets to creating textures that maybe i have missed? please respond.